Full notes
Full Blade of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Blade of Darkness changes
fixed crash when there were too many entities - fixed some missing localization texts in the Mines of Kelbegen - fixed wrong memory access in the input manager - fixed crash caused by too many shadows - added a message box when a GPU is not supported by the game instead of crashing the game - fixed the control’s behavior when playing with a high frame rate - fixed other various crash scenarios - fixed console related issues - other minor tweaks (thanks to everyone for reporting! High five to Astra1673)
Source
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