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Steam News13 October 20214y ago

v70 (Oct 13, 2021)

fixed crash when there were too many entities - fixed some missing localization texts in the Mines of Kelbegen - fixed wrong memory access in the input manager - fixed crash caused by too many shadows - added a message

Full notes

Full Blade of Darkness update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedfixed crash when there were too many entities - fixed some missing localization texts in the Mines of Kelbegen - fixed wrong memory access in the input manager - fixed crash caused by too many shadows - added a message box when a GPU is not supported by the game instead of crashing the game - fixed the control’s behavior when playing with a high frame rate - fixed other various crash scenarios - fixed console related issues - other minor tweaks (thanks to everyone for reporting! High five to Astra1673)

Blade of Darkness changes

fixedfixed crash when there were too many entities - fixed some missing localization texts in the Mines of Kelbegen - fixed wrong memory access in the input manager - fixed crash caused by too many shadows - added a message box when a GPU is not supported by the game instead of crashing the game - fixed the control’s behavior when playing with a high frame rate - fixed other various crash scenarios - fixed console related issues - other minor tweaks (thanks to everyone for reporting! High five to Astra1673)
  • fixed crash when there were too many entities - fixed some missing localization texts in the Mines of Kelbegen - fixed wrong memory access in the input manager - fixed crash caused by too many shadows - added a message box when a GPU is not supported by the game instead of crashing the game - fixed the control’s behavior when playing with a high frame rate - fixed other various crash scenarios - fixed console related issues - other minor tweaks (thanks to everyone for reporting! High five to Astra1673)

Source

Steam News / 13 October 2021

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