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Steam News22 December 20169y ago

Update 1.2 - New Animations, Stamina Bottle Mechanic, New tutorial and more!

This is a huge update for us we will keep improving the game and making it the best experience we can!

Full notes

Full Blade & Bones update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions6 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Maps
addedNew ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits).
addedSpecial tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight.
addedOrin Insight was tottaly redone with new particle effects and new visual representation.
changedEvery combat style has been reworked. The animation, damage and speed have changed to feel and play better.
changedCloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily.
addedControl Schemes added to options menu.

Blade & Bones changes

  • Ancientmap
addedNew ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits).
addedSpecial tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight.
addedOrin Insight was tottaly redone with new particle effects and new visual representation.
changedEvery combat style has been reworked. The animation, damage and speed have changed to feel and play better.
changedCloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily.

This is a huge update for us we will keep improving the game and making it the best experience we can!

  • New ancient bottle system, that allows the player to extended the stamina bar by finding this secret items (They work like the life fruits).

  • Special tutorial added to the start of the game to help the player direction to the seven legendary swords, with a better explanation of the Orin Insight.

  • Orin Insight was tottaly redone with new particle effects and new visual representation.

  • Every combat style has been reworked. The animation, damage and speed have changed to feel and play better.

  • Cloud Water and Niro (Final Boss) have now a more balanced damage and better AI that allows the player to attack them more easily.

  • Control Schemes added to options menu.

  • Buff stats that indicate what a kuro does like: HEALTH + or SPEED ++.

  • When a tutorial is triggered now it will stop time so you can read it.

  • Trees that keep life fruits now have a mark with "X" close to them.

  • When you attack a small brightness will appear at the tip of your sword that means you can do a follow up attack.

  • Sword durability adjusted.

  • Less enemies on the map.

  • Small fixes to the collision and to the overall performace.

Source

Steam News / 22 December 2016

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