Full notes
Full BLACKTAIL update
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What changed
- Fixes
- Performance
- Gameplay
- UI and audio
- Events
- Balance
Hi witches,
It has been almost two months since you dove into the dark fairy tale world of BLACKTAIL. Yaga, The Hut and The Black Cat, it all makes sense now!
Your support and feedback has proved that we do this for the love of games and we love what we do! A big thank you to all of you.
We've been hard at work with our most recent PATCH, which has addressed certain concerns we've been able to implement. Thanks to your feedback and detailed bug reporting, certain fixes and requests were possible! Please continue to report, and support, BLACKTAIL :)
Only the most noticeable changes have been listed in these PATCH notes. The update includes other minor fixes which may not be included in this list, but nonetheless have been implemented to enhance your BLACKTAIL experience.
VIDEO:
DLSS | FSR2.1 | XeSS - added PC Video Upscaling options
ULTRAWIDE 21:9 & 32:9 - black bars fix/visible when applicable
ADD-ONS:
ARACHNOPHOBIA MODE - has been added
PERSISTENT CENTER DOT MODE - has been added for those who may experience motion sickness
IMMERSIVE MODE - option to hide the UI has been added
DANGER SIGNS - have been added to indicate more difficult quests and areas
SIGN POSTS - a reminder for Side Quests has been added
GAME OVER SCREEN - added various game tips
ADDITIONAL ADD-ONs - implemented to enhance your gaming experience
ADJUSTMENTS:
ADDITIONAL AUTO-SAVES - added to various major and minor moments throughout the game
MORE FREQUENT TUTORIALS AND POP-UP'S - to remind the player of certain events, skills, mini-game controls and objectives
CHEST ADJUSTMENTS - Beast Chests have more randomized loot and basic Chests no longer respawn and stay open.
ALMANAC ENTRIES - fixes and adjustments
BATS - are now more visible and have had a health bar added
ANTIDOTE - poison resistance duration will last significantly longer
MAP - has been visually improved
GAME UI - visual adjustments
FOXES AND STICK BUGS - more have been added to the world
ENEMY HIT BOXES - have been increased
RESOURCE INVENTORY CAPACITIES INCREASED - increased for the Red Herb, Honey, Eyes and Crystals
ENEMY RESPAWN TIMES - have been increased
VARIOUS VISUAL ADJUSTMENTS AND ENHANCEMENTS - implemented to improve visibility and experience throughout the game
BUG FIXES - QUESTS
MANEATER quest - soft-lock progression fixed (player was blocked in the tower area after dialogue with Drath'Eff Kha)
SPECIAL TREAT TUTORIAL - conditional blocker in the Special Treat tutorial fixed (player couldn't leave the canyon or progress the quest further)
UPSIDE DOWN BRIDGE AREA - conditional blocker in the Upside Down Bridge area fixed (player couldn't get off the bridge and continue the quest further)
WINTER AREA BLOCKER - conditional blocker in the winter area fixed (Boruta's dialogue interrupted quest progress)
AUTUMN BLOCKER - Conditional blocker in autumn fixed (player couldn't progress the quest further and was blocked on the "Hunt the ghost" quest step)
THERE BE DRAGONS quest - soft-lock progression fixed (player was blocked in Peewee's area)
WHO'S THE FAIREST OF THEM GNOLL quest - conditional blocker fixed (player movement was blocked in the boss fight area)
WINTER main quest - disappearing quest markers fixed
UNTIL IT SLEEPS quest - conditional reward blocker fixed (player couldn't interact with Spy or Whacko)
PAINKILLER quest - conditional blocker fixed (after the boss fight and cutscenes, the objective was stuck on the "Follow the spirit" step which directed the player back to this Autumn boss area, with nothing to do)
THE VOID STARES BACK quest - Henrik's fishing spot respawn issue fixed
WINTER SOLSTICE quest - conditional progress blockers fixed (player couldn't progress to the "Prison of Souls" areas
BUG FIXES:
GNOLL CITY ACCESS - you can no longer access Gnoll City without an active quest
CURSED BEEKEEPER TAG - fixed an issue with reaching Super Morality while having the Cursed Beekeeper Tag
NEW GAME+ - more detailed description and various bug fixes
LEDGES - bugged ledges fixed (unable to grab certain ledges easily)
ENEMIES SPAWNING UNDERGROUND - fixed various spots where enemies spawned underground
STICKY CROSSHAIR ADJUSTMENTS - added options to change the effect strength
REBINDING - rebinding keys issue fixed (bug in Vision stage if keys were rebound)
VARIOUS MINOR BUG FIXES
BUG FIXES - AUDIO & DIALOGUE:
VARIOUS AUDIO BUG FIXES - fixes and improvements to UI, Dialogues and SFX
AUDIO OPTIMIZED
STEAM DECK:
STEAM DECK - automatically changes resolution to avoid crashing
Yours, The PARASIGHT Team
Source
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