HomeGamesUpdatesPricingMethodology
Steam News3 May 201610y ago

Blacksea Odyssey v0.7.7 Released!

Ahoy, space-huntsman! We busted our butts fixing tons of bugs and balancing issues last week! We can't thank you all enough for being such an integral part of making Blacksea Odyssey awesome!

In this update3

Full notes

Full Blacksea Odyssey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes9 additions13 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • UI and audio
addedAhoy, space-huntsman! We busted our butts fixing tons of bugs and balancing issues last week! We can't thank you all enough for being such an integral part of making Blacksea Odyssey awesome! The game has become very stable and balanced because of everyone actively participating in the Steam forums and sending us detailed bug reports. As we dev our way onward to v1.0, we couldn't be happier to have such a great community! With the bugs and balacing mostly out of the way, you can all look forward to a fierce new abyss boss next week!
addedFeatures AddedAdded a small light aura around all coral
addedFeatures AddedAdded Split Shot damage per second into character stats
addedFeatures AddedAdded rippable parts to Puff Daddy
addedFeatures AddedAdded new spear rune: Hold Her Steady 2, 3, and 4
addedFeatures AddedAdded new loading door sprites
number of projectiles Athrel the Fallen fires34number of projectiles Athrel the Fallen fires increased, buff

Blacksea Odyssey changes

addedAhoy, space-huntsman! We busted our butts fixing tons of bugs and balancing issues last week! We can't thank you all enough for being such an integral part of making Blacksea Odyssey awesome! The game has become very stable and balanced because of everyone actively participating in the Steam forums and sending us detailed bug reports. As we dev our way onward to v1.0, we couldn't be happier to have such a great community! With the bugs and balacing mostly out of the way, you can all look forward to a fierce new abyss boss next week!
addedAdded a small light aura around all coral
addedAdded Split Shot damage per second into character stats
addedAdded rippable parts to Puff Daddy
addedAdded new spear rune: Hold Her Steady 2, 3, and 4

Ahoy, space-huntsman! We busted our butts fixing tons of bugs and balancing issues last week! We can't thank you all enough for being such an integral part of making Blacksea Odyssey awesome! The game has become very stable and balanced because of everyone actively participating in the Steam forums and sending us detailed bug reports. As we dev our way onward to v1.0, we couldn't be happier to have such a great community! With the bugs and balacing mostly out of the way, you can all look forward to a fierce new abyss boss next week!

Blacksea Odyssey v0.7.7

Features Added

  • Added a small light aura around all coral

  • Added Split Shot damage per second into character stats

  • Added rippable parts to Puff Daddy

  • Added new spear rune: Hold Her Steady 2, 3, and 4

  • Added new loading door sprites

  • Added blood explosions for boss deaths

Bugs Fixed

  • Fixed an issue that was causing Leviathan's eye to teleport

  • Fixed poison damage not displaying correctly on character stats

  • Fixed Infernal spear displaying wrong damage in character stats

  • Fixed an issue that was turning Critical Shot 2 into Critical Shot 1

  • Fixed an issue where Spawn Zones were not going away in the desert biome

  • Fixed collision detection between Erakno Spitters and structures

  • Fixed an issue that would reset item positions in belt upon saving and loading

  • Fixed enemies using there enchanted effects after death

  • Fixed bosses using there enchanted effects in depths

  • Fixed player not being able to continue after beating a boss on rare occasions

  • Fixed Frost Puffers losing there fire enchantment

  • Fixed players being rammed by the side of Leviathan at the start of the fight

  • Fixed speedrun timer starting late

  • Fixed in-game textual indicators layering over inventory and options menu

  • Fixed rune name inconsistencies and description mixups

  • Fixed rare zoom bug

Balancing

  • Increased the speed of all Star Angel lightning orbs by 20%

  • Increased the lifetime of Athrel the Fallen's lightning orbs by 30%

  • Increased the number of projectiles Athrel the Fallen fires from 3 to 4

  • Increased Athrel the Fallen's health by 5000

  • Increased all Star Angel's circular speed by 60%

  • Increased all Star Angel's rotational speed by 25%

  • Darkened player light in abyss biome by 30%

  • Darkened structures in the abyss biome by 100%

  • Doubled health of Sandspewer's head

  • Added a secondary attack for Wyv the Elder

  • Increased Wyv the Elder's flee speed by 25%

  • Increased Wyv the Elder's health by 1000

  • Slowed down Leviathan's tail projectiles by 40%

  • Reduced Cthulhu'd arm speed by 10%

  • Reduce Cthulhu's head's rotation speed by 25%

  • Increased Cthulhu's health by 3000

  • Added more fire and lightning damage to the Rune of the Elements

  • Nethergoblin's tongues attack more frequently

  • Nethergoblins now occasionally leave their ramming pattern to return for a full speed strike

Launch is just around the corner - so keep the bug reports coming so we can keep on squashin' em! :D - Team Blacksea Odyssey

Source

Steam News / 3 May 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.