What changed
1 fix0 additions0 changes0 removals
fixedAnother day, another patch of tweaks and fixes: - Arrow keys can be used for camera movement - You now win a melee game if enemy has no structures other than Blackchain Cores and Heat Sinks - Fixed: restarting a loaded map caused missing map file error - Helium Caverns: if enemy player is eliminated, you now win automatically - Kerberos Station: Cassio during uplink is now a target for the AI - Kerberos Station: More drop pods towards the end of the uplink - Kerberos Station: AI trains less Zappers, more infantry - Added "Comparison" trigger condition in map editor
BlackChain changes
fixedAnother day, another patch of tweaks and fixes: - Arrow keys can be used for camera movement - You now win a melee game if enemy has no structures other than Blackchain Cores and Heat Sinks - Fixed: restarting a loaded map caused missing map file error - Helium Caverns: if enemy player is eliminated, you now win automatically - Kerberos Station: Cassio during uplink is now a target for the AI - Kerberos Station: More drop pods towards the end of the uplink - Kerberos Station: AI trains less Zappers, more infantry - Added "Comparison" trigger condition in map editor
Another day, another patch of tweaks and fixes: - Arrow keys can be used for camera movement - You now win a melee game if enemy has no structures other than Blackchain Cores and Heat Sinks - Fixed: restarting a loaded map caused missing map file error - Helium Caverns: if enemy player is eliminated, you now win automatically - Kerberos Station: Cassio during uplink is now a target for the AI - Kerberos Station: More drop pods towards the end of the uplink - Kerberos Station: AI trains less Zappers, more infantry - Added "Comparison" trigger condition in map editor
As always, feedback is appreciated!
Borington