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Steam News6 March 20206y ago

March 5th 2020 Game Update

New game build out. (osx build 1.0.478, windows build 1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged.

Full notes

Full Black Powder Red Earth® update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedNew game build out. (osx build 1.0.478, windows build 1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged. The in game objective is updated but the list does not reflect the change. - freeze escalation count in breach house - switch HPA pmc spawn HVT location label to cleared label - escape key not bringing up modal menu in npc phase - crash when audio device creation fails - game over screen continue text hard to see - reduce background audio memory usage - reduce dialog animations memory usage

Black Powder Red Earth® changes

addedNew game build out. (osx build 1.0.478, windows build 1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged. The in game objective is updated but the list does not reflect the change. - freeze escalation count in breach house - switch HPA pmc spawn HVT location label to cleared label - escape key not bringing up modal menu in npc phase - crash when audio device creation fails - game over screen continue text hard to see - reduce background audio memory usage - reduce dialog animations memory usage

New game build out. (osx build 1.0.478, windows build 1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged. The in game objective is updated but the list does not reflect the change. - freeze escalation count in breach house - switch HPA pmc spawn HVT location label to cleared label - escape key not bringing up modal menu in npc phase - crash when audio device creation fails - game over screen continue text hard to see - reduce background audio memory usage - reduce dialog animations memory usage

Source

Steam News / 6 March 2020

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