HomeGamesUpdatesPricingMethodology
Steam News16 February 20206y ago

#2 Winter in the Wild West - Level Design Of "Cranks Station" 1871

In our last post we showed you the construction of the winter based map, Cranks Station. Today we present you with different content, consisting of in-game images and a small video.

Full notes

Full Black Powder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Store
  • Balance
changedIn our last post we showed you the construction of the winter based map, Cranks Station . Today we present you with different content, consisting of in-game images and a small video. Enjoy the gripping, wintry atmosphere of the map, captured in the images. Dress warmly for the ice-cold wind that will pierce your skin. Snowstorms and subzero temperatures await you and your battered body .
changedIndividual weapon handling, recoil and weapon jolting, along with many more weapon specific features
changedRealistic damage models on characters, with which each body part has a different collision zone and different damage modifiers.

Black Powder changes

changedIn our last post we showed you the construction of the winter based map, Cranks Station . Today we present you with different content, consisting of in-game images and a small video. Enjoy the gripping, wintry atmosphere of the map, captured in the images. Dress warmly for the ice-cold wind that will pierce your skin. Snowstorms and subzero temperatures await you and your battered body .
changedIndividual weapon handling, recoil and weapon jolting, along with many more weapon specific features
changedRealistic damage models on characters, with which each body part has a different collision zone and different damage modifiers.

In our last post we showed you the construction of the winter based map, Cranks Station. Today we present you with different content, consisting of in-game images and a small video. Enjoy the gripping, wintry atmosphere of the map, captured in the images. Dress warmly for the ice-cold wind that will pierce your skin. Snowstorms and subzero temperatures await you and your battered body.

We are developing Black Powder as a realistic, historical and authentic shooter. Our motto for the game is “Easy to learn, difficult to master”. We have made a series of decisions to reflect this goal throughout development:

  • No crosshair

  • Realistic Ballistics with bullet penetration, ricochets and bullet drop.

  • Individual weapon handling, recoil and weapon jolting, along with many more weapon specific features

  • Realistic damage models on characters, with which each body part has a different collision zone and different damage modifiers.

  • Interactive environments.

  • And much more!

Learn more about these features and many more in future videos. Do you have ideas, questions or feedback for us?

Feel free to contact us through our social media channels! We always look forward to hearing what you think.

Discord Reddit Instagram Facebook Twitter Youtube

Source

Steam News / 16 February 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.