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Steam News6 December 20223y ago

0.9.194 - 12/5/22 Roam

This patch adds a lot of roaming enemies all over the map - please let me know how this feels! I think it's fun, but I need your feedback. Added randomly roaming enemies to most sectors.

Full notes

Full Black Ice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions3 changes2 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Compatibility
addedThis patch adds a lot of roaming enemies all over the map - please let me know how this feels! I think it's fun, but I need your feedback.
addedAdded randomly roaming enemies to most sectors. The goal of this is to make the world feel more alive, and to add a little more difficulty to traversal.
addedAdded tons of new weapon and item activation sounds (Dash, Recall, Minion items, Buffers, Sentries, lots of guns, etc) (most only affect new items)
removedPatrolling enemies will no longer attack other AI unless they've been aggroed or injured
changedA lot of AI material, animation, and script optimizations, aimed at allowing more enemies to be active at once
changedUpdated controller support plugin to increase performance and improve support for various niche controllers

Black Ice changes

addedThis patch adds a lot of roaming enemies all over the map - please let me know how this feels! I think it's fun, but I need your feedback.
addedAdded randomly roaming enemies to most sectors. The goal of this is to make the world feel more alive, and to add a little more difficulty to traversal.
addedAdded tons of new weapon and item activation sounds (Dash, Recall, Minion items, Buffers, Sentries, lots of guns, etc) (most only affect new items)
removedPatrolling enemies will no longer attack other AI unless they've been aggroed or injured
changedA lot of AI material, animation, and script optimizations, aimed at allowing more enemies to be active at once

This patch adds a lot of roaming enemies all over the map - please let me know how this feels! I think it's fun, but I need your feedback.

  • Added randomly roaming enemies to most sectors. The goal of this is to make the world feel more alive, and to add a little more difficulty to traversal.

  • Added tons of new weapon and item activation sounds (Dash, Recall, Minion items, Buffers, Sentries, lots of guns, etc) (most only affect new items)

  • Patrolling enemies will no longer attack other AI unless they've been aggroed or injured

  • A lot of AI material, animation, and script optimizations, aimed at allowing more enemies to be active at once

  • Updated controller support plugin to increase performance and improve support for various niche controllers

  • Updated Antialiasing options to add some more powerful settings - setting 1 (FXAA) works best for me, but there are now settings 2 (SMAA) and 3 (TXAA)

  • Updated the Bloom (glow) plugin for more performance - let me know if it looks different at all

  • Added two-tone Pill logo option for avatar customization

  • Very long item tooltips will no longer go off screen

  • Fixed shader issues with the Ray gun while sprinting

Source

Steam News / 6 December 2022

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