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Steam News4 November 20223y ago

0.9.189 - 11/3/22 Paresthesia

This patch comes a bit early to fix a crucial multiplayer bug, but also comes with a really cool new unique, some AI improvements, and quality of life stuff. 0.9.189 - 11/3/22 Paresthesia New Unique SMG: Paresthesia.

Full notes

Full Black Ice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Server
addedThis patch comes a bit early to fix a crucial multiplayer bug, but also comes with a really cool new unique, some AI improvements, and quality of life stuff.
addedNew Unique SMG: Paresthesia. Hit an enemy with 20 pink needles to trigger a large explosion
changedHeal.bats now stay closer to the player and don't get distracted by full health friendlies
changedLow HP enemies now show partially derezzing (helps make them easier to target!)
changedChance to Poison affix values nerfed to align this with other affixes
fixedFixed a crucial multiplayer issue where guns wouldn't fire

Black Ice changes

addedThis patch comes a bit early to fix a crucial multiplayer bug, but also comes with a really cool new unique, some AI improvements, and quality of life stuff.
addedNew Unique SMG: Paresthesia. Hit an enemy with 20 pink needles to trigger a large explosion
changedHeal.bats now stay closer to the player and don't get distracted by full health friendlies
changedLow HP enemies now show partially derezzing (helps make them easier to target!)
changedChance to Poison affix values nerfed to align this with other affixes

This patch comes a bit early to fix a crucial multiplayer bug, but also comes with a really cool new unique, some AI improvements, and quality of life stuff.

0.9.189 - 11/3/22 Paresthesia

  • New Unique SMG: Paresthesia. Hit an enemy with 20 pink needles to trigger a large explosion

  • Charge.bats now telegraph their charges with a targeting beam

  • Heal.bats now stay closer to the player and don't get distracted by full health friendlies

  • Low HP enemies now show partially derezzing (helps make them easier to target!)

  • Chance to Poison affix values nerfed to align this with other affixes

  • Fixed a crucial multiplayer issue where guns wouldn't fire

  • Fixed buff display UI text being too long sometimes

  • Fixed cluster grenade child grenades not inheriting affixes properly

  • Fixed tracking for limited enemy types from one server (like MOS or turrets)

  • (Back end preparations for information superhighway and new ranged flying enemy)

Source

Steam News / 4 November 2022

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