Full notes
Full Black Ice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Store
- Fixes
Black Ice changes
By community request, I've uploaded this build earlier than I'd planned, just so y'all can get the new stuff as soon as possible!
Added a very special unique item reward to the Machiavelli's Pizza questline
Added World Shortcut Tele-Porters - to/from the Arcade, find them in the world to unlock them
Added (large) XP rewards to all Missions
AI which are blocked by a player or AI while spawning will now try to spawn on another spawn point
Mission rewarded credits now properly account for game difficulty level
Mission inbox sorting now prioritizes Unread vs objectives
Added a Total Unlocks progress bar in the unlock screen
Improved framerate dramatically when Loot Find powerups are nearby
Other minor framerate improvements (for ESD executables etc)
Extra Charges on weapons which reload an entire clip now increase the reloaded amount too, so that you always reload the whole clip
Fixed gambling shop color again
Added a few new loading screen backgrounds, which now are chosen randomly
Quests, Courier missions, and Ambushes now try to drop the reward directly in your inventory, then cache, then on the ground as a last resort
Improved AI pathing in the crane area near Oshiro
Fixed courier missions not showing the countdown timer properly
Source
Changelog.gg summarizes and formats this update. How we read updates.
