Full notes
Full Black Horizon: Armada update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
- Fixes
Steam post image Patch Notes: Visual Overhaul & Bug Fixes
We’re back with another update focusing on visual depth, game stability, and crucial backend improvements to help us squash bugs faster. Here is what’s new in the latest patch:
Visual Upgrades & Atmosphere
- Glow EffectsAdded new dynamic glow effects to key in-game elements and card interactions to make the board feel more alive.
Atmospheric Perspectives: Implemented depth-based atmospheric rendering. Background elements now recede naturally into the distance, giving the battlefield a much greater sense of scale and immersion.
- Background Asset PolishAdded a variety of new general assets and details to the game backgrounds to enrich the overall environment.
Bug Fixes
- Privileged DestructionFixed a major bug affecting the "Privileged Destruction" mechanic/card to ensure it now triggers and resolves exactly as intended.
- Tutorial FixesResolved an issue in the tutorial that could cause progression to stall, ensuring a smoother onboarding experience for new players.
General Bug Fixes: Standard sweep of minor technical glitches, UI alignment issues, and rare crashes to improve overall game stability.
Feedback Form Upgrade
Enhanced Diagnostics: To help us diagnose and fix technical issues much faster, the in-game feedback form has been upgraded. When you submit a report, the form will now automatically attach a command log and the current game state for our team to analyze.
Note: As a reminder from our last update, these forms route to our public Discord. This added data is strictly technical and anonymous, helping us see exactly what went wrong under the hood without attaching your personal accounts.
Source
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