Update log
Full Black Desert update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
A new season of Arena of Solare has begun!
A new Arena of Solare season is just around the corner.
This time, we've revamped the scoring system to better differentiate ranks based on Arena points, introduced a new battlefield, and made balance changes to certain equipment. On top of that, rewards for matches above the Shining Spear emblem have been upgraded, and a new victory pose feature has been added to make your wins feel even more rewarding. We hope you'll dive into the new Arena of Solare season and enjoy all the new updates.
| New Season Period |
|---|
| Oct 23, 2025 (Thu) after maintenance - Nov 27, 2025 (Thu) before maintenance |
| Ranked Match | |
|---|---|
| Mon-Fri: [NA] 16:00 - 00:00 PDT [EU] 17:00 - 01:00 CEST | Sat-Sun: [NA] 12:00 - 00:00 PDT [EU] 13:00 - 01:00 CEST |
| Practice Match | |
|---|---|
| Mon-Fri: [NA] 11:00 - 2:00 PDT [EU] 12:00 - 3:00 CEST | Sat-Sun: [NA] 11:00 - 2:00 PDT [EU] 12:00 - 3:00 CEST |
- Changed the scoring rules for Arena of Solare.
◆ Adjusted the points gained or lost per win/loss in a match: 25 points → 20 points ◇ Changed the maximum and minimum points gained or lost per match according to the results: 35/15 points → 28/12 points
◆ Adjusted the points earned for a win during placement matches: 60 points → 36 points
◆ Changed the win streak bonus to be awarded at 2/4/8 consecutive wins instead of 3/4/11. ◇ Adjusted the win streak bonus points to 2/5/8 points at each respective streak milestone.
- Changed the starting points according to last season's emblem.
| Previous Season Emblem | New Season Starting Score |
|---|---|
| Radiant Spear (2,101 to 2,400) to Solare Incarnate (2,401+) | Dawn Spear I (1,201) |
| Twilight Spear (1,801 to 2,100) | Skilled Soldier IV (1,101) |
| Shining Spear (1,501 to 1,800) | Skilled Soldier IV (1,101) |
| Dawn Spear (1,201 to 1,500) | Skilled Soldier I (801) |
| Skilled Soldier (801 to 1,200) | Apprentice Soldier IV (701) |
| Beginner Soldier to Apprentice Soldier (up to 800) | Apprentice Soldier IV (701) |
| No play record | Apprentice Soldier IV (701) |
- Adjusted the available Magic Crystals and gear that can be equipped in the Arena of Solare.
| Arena of Solare) Magic Crystals Added | ||
|---|---|---|
| Equipment Slot | Magic Crystal | Stats |
| Main Weapon | Secrua's Wave Crystal | Extra AP Against Adventurers +1 Max HP +250 |
| Sub-weapon | Corrupted Light Crystal | All AP +2 Critical Hit Extra Damage +11% |
| Sub-weapon | Crystal of Sacred Darkness | All AP +3 Back, Down, and Air Attack Extra Damage +12% |
| Awakening Weapon | Glorious Crystal of Gallantry - Resolute | Extra AP Against Adventurers +2 All Accuracy +27 Max HP +250 |
| Arena of Solare) Magic Crystals Changed | ||
|---|---|---|
| Equipment Slot | Magic Crystal | Stats |
| Main Weapon | Secrua's Flaming Crystal | (Adjusted) All Special Attack Extra Damage +7.5% → +5% (Removed) All Damage Reduction -5 (Removed) All Evasion -8 |
| Sub-weapon | Missing Captain's Crystal - Sail | (Adjusted) Max Stamina +150 → +200 (Added) Movement Speed +2.5% (Removed) Max HP +350 |
| Awakening Weapon | Pilgrim's Crystal: Providence | (Adjusted) Max HP +150 → +250 (Added) HP Recovery +50 (Removed) Max Stamina +250 |
| Arena of Solare) Magic Crystals Removed | ||
|---|---|---|
| Equipment Slot | Magic Crystal | Stats |
| Main Weapon | Visionary Crystal of Elkarr | All Accuracy +30 |
| Sub-weapon | Corrupted Magic Crystal | Critical Hit Damage +10% All AP +2 All Damage Reduction -2 * 2 Crystal Set Effect Critical Hit Damage +2% |
| Awakening & Sub-weapon | Ultimate Combined Magic Crystal - Macalod | All AP +3 Max Stamina +30 Combat EXP +3% * 2 Crystal Set Effects All AP +5 Max Stamina +100 |
Source
