Full notes
Full Black Annis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Events
- Maps
Fixed an issue when reloading checkpoints: Items, characters and interactable objects now do not respawn unless needed
Cutscenes should no longer play more than once
Disabled input on cutscenes
Players should no longer be able to get back in the vent after initial vent exploration
Added controls to pause menu
Updated controls menu to be correct - Ctrl is crouch
Updated player and NPC walk speed
Fixed some minor collision issues
Known bugs we are actively working on
One of the final cutscenes has a camera glitch
LOD popping issues continue to plague us
Getting into the vent is difficult (try not to crouch into the vent)
Removing the pallet from the doorway can be awkward if not placed in the correctly (place it to the right of the door)
Final quick time event is too quick
Elevator buttons and maps do not line up (its an American elevator and a British map maker)
Typo's in messages for certain doors
Some achievements don't fire correctly
Reflection issues
Music doesn't play in some situations when it should
Phone screen doesn't stay cracked when reloading
Source
Changelog.gg summarizes and formats this update. How we read updates.
