Full notes
Full Bits and Boards - Game Store Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Fixes
This update is live for both the game and demo versions.
Notable Improvements
Changed how the decoration cap is calculated to be more dynamic, now scaling with the store size.
Restock workers now prioritize shelves with the least items first.
Added discounted packages for miniatures.
Added a capacity display on the left to show a shelf's capacity.
Notable Bug Fixes
Fixed the furniture 2 perk description being outdated.
Fixed the price setting display not selecting the correct icon for miniatures.
Fixed purchased tiles counter not being reset when going back to menu without quitting, resulting in increased store expansion prices.
Fixed an issue with the broom not getting unfocused if picked up by worker while highlighted by the player.
Fixed an issue causing storage workers to get stuck while leaving at the end of the day.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
