Full notes
Full BitHero Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
BitHero Survivors changes
⚔️ Greetings, adventurers!
Thank you all for your continued support and for trying out BitHero Survivors! We’ve been steadily improving the game, and today we’d like to share another development update.
This time, we’ve expanded the in-game UI to better visualize your run progress. The new UI can now display:
The types of enemies you’ve defeated
Your total kill count
The number of treasure chests opened
These additions allow players to clearly track their performance during a run, while also giving us a solid foundation for future systems and gameplay mechanics.
Here’s how it looks in Unity:
Current run with enemy types and counters visible
Progressed state after defeating more enemies and opening chests
We’ll continue refining this UI and plan to build more interesting features around these stats in future updates. Please stay tuned!
💙 Thank you again for your support! If you have ideas for UI improvements, weapons, or any feedback at all, feel free to share them in the Discussions or via our SNS links below. Your input helps shape the future of BitHero Survivors! 👍
Steam Page & Demo:
Source
Changelog.gg summarizes and formats this update. How we read updates.
