Full notes
Full Biters & Bullets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
- Balance
Biters & Bullets changes
In this major update we've revamped pretty much everything. Boring upgrades have been removed and more fun/interesting ones have been added. The game is very much played the same, but there is a ton more chaos and mayhem in the end-game. We hope you like it as much as we do!
Bug fixes / Additions / Improvements
Reduced file size from 1gb down to 330mb
Pretty much all powerups have been dramatically buffed
Bunch of optimization and balancing
Added max limit to how many wizards can be active simultaneously
Added warning signs under ghosts (so that they can be seen through buildings)
All XP gems are now looted when the timer has reached 0
Added coin reward for killing the final boss
Added attack speed and crit chance per weapon upgrades
Removed range and bullet velocity upgrades from weapons
- Added two new weapon boostsTesla coil - Lightning strikes and Drone - Flamethrower (completely reworked)
Renamed some stuff that could be found offensive
Source
Changelog.gg summarizes and formats this update. How we read updates.
