Full notes
Full Biters & Bullets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- UI and audio
Biters & Bullets changes
Thank you for playing and providing us feedback! Please let us know if you find any bugs or have suggestions on how we can improve the game further.
Bug fixes and improvements
Fps is now capped for better performance
Sawblade sometimes became invisible if equipped when in car/spikeball
Decreased mini-boss HP
Added 3840x2160 as supported resolution
Base pick-up range increased
Split Supply Box so mini-bosses drop Weapon Crates that only containing weapon boosts, and the Supply Box only contain rare items
Added ammo counter for primary weapon
Added cooldown visual for passive weapons
Added some new weapon boosts
Decreased attack range for all enemies (especially mini-bosses)
Added knockback when super power-up ends
Improved sniper sfx and feel
Added VSync option from settings (enable if you experience screen tearing)
Added warnings/location markers for zombies that are behind obstacles
Overall balancing
Minor UI updates
Minor bug fixes and other improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
