Full notes
Full Bit Storm VR: First Loop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Our first update for Bit Storm VR: First Loop is now live consisting of minor bug fixes and difficulty adjustments based on community feedback. Thanks to everyone for the feedback we've received so far! Changelog 0.0.1
Greatly increased the ammo reload area
Added new fonts for menus and enemy death kills.
Added animations to enemy death text
Increased the chance of ammo dropping on normal
Increased the base ammo capacity in the Lunar Revolver
Menu pointer no longer shows when grabbing or two handed aiming with a weapon
Added more variety to the enemy squad spawns
Increased vibration for swords hitting enemies
It’s pay day. Players now start the game with 15,000 ather
Decreased the amount of time between teleports
Reduced the amount of kills needed to trigger certain story events on normal
Other minor bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
