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Steam News1 November 20178y ago

Update 0.0.1

Our first update for Bit Storm VR: First Loop is now live consisting of minor bug fixes and difficulty adjustments based on community feedback. Thanks to everyone for the feedback we've received so far! Changelog 0.0.

Full notes

Full Bit Storm VR: First Loop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes1 removal
  • Gameplay
  • Balance
  • Events
changedGreatly increased the ammo reload area
addedAdded new fonts for menus and enemy death kills.
addedAdded animations to enemy death text
changedIncreased the chance of ammo dropping on normal
changedIncreased the base ammo capacity in the Lunar Revolver
removedMenu pointer no longer shows when grabbing or two handed aiming with a weapon

Our first update for Bit Storm VR: First Loop is now live consisting of minor bug fixes and difficulty adjustments based on community feedback. Thanks to everyone for the feedback we've received so far! Changelog 0.0.1

Greatly increased the ammo reload area

Added new fonts for menus and enemy death kills.

Added animations to enemy death text

Increased the chance of ammo dropping on normal

Increased the base ammo capacity in the Lunar Revolver

Menu pointer no longer shows when grabbing or two handed aiming with a weapon

Added more variety to the enemy squad spawns

Increased vibration for swords hitting enemies

It’s pay day. Players now start the game with 15,000 ather

Decreased the amount of time between teleports

Reduced the amount of kills needed to trigger certain story events on normal

Other minor bug fixes

Source

Steam News / 1 November 2017

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