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Steam News8 August 20169y ago

Bit Shifter: FLASHPOINT Update is LIVE

We are proud to announce that a major update to Bit Shifter, dubbed Flashpoint, is now live. So boot up Bit Shifter and see what the the hype is all about. What's so special about this update?

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Full Bit Shifter update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedWe are proud to announce that a major update to Bit Shifter, dubbed Flashpoint, is now live. So boot up Bit Shifter and see what the the hype is all about. What's so special about this update? Here is a summary: -New areas to explore -New weapons -New game Mechanics -New characters -New and improved story -More original music by our composer Aldo "Trnzaddict" Ferrante -Turrets are re-deployable -Improved teaching of core mechanics -System A reworked for gameplay, pacing and story -Better indicators when Items are ready for pickup -Wingnut (System B) indicators improved -Fixed a bunch of bugs In this update we went back to the drawing board in many ways. We analyzed the reviews and videos we received very closely. We saw where people were having problems and tweaked those situations making a better overall experience. Little did every youtuber know - they are our best playtesters because we can watch them play over and over. The written reviews helped us immensely too and the conclusion was inescapable: a rework was needed. For starters, we revamped the entire A system for pacing, gameplay and story. We decided to get to the meat of the game quicker, adding new mechanics and gameplay. We hope you all enjoy Bit Shifter: Flashpoint Happy Shifting, Plastic Games http://www.youtube.com/watch?v=mY7K-v-A3RM

We are proud to announce that a major update to Bit Shifter, dubbed Flashpoint, is now live. So boot up Bit Shifter and see what the the hype is all about. What's so special about this update?

Here is a summary

-New areas to explore -New weapons -New game Mechanics -New characters -New and improved story -More original music by our composer Aldo "Trnzaddict" Ferrante -Turrets are re-deployable -Improved teaching of core mechanics -System A reworked for gameplay, pacing and story -Better indicators when Items are ready for pickup -Wingnut (System B) indicators improved -Fixed a bunch of bugs In this update we went back to the drawing board in many ways. We analyzed the reviews and videos we received very closely. We saw where people were having problems and tweaked those situations making a better overall experience. Little did every youtuber know - they are our best playtesters because we can watch them play over and over. The written reviews helped us immensely too and the conclusion was inescapable: a rework was needed. For starters, we revamped the entire A system for pacing, gameplay and story. We decided to get to the meat of the game quicker, adding new mechanics and gameplay.

We hope you all enjoy Bit Shifter

Flashpoint Happy Shifting, Plastic Games http://www.youtube.com/watch?v=mY7K-v-A3RM

Source

Steam News / 8 August 2016

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