Full notes
Full BiT Evolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
New Features
Cutscenes have been added to the game's second world.
General
Fullscreen in option menu will now reflect the right option if fullscreen mode was changed via option or hotkey.
Fixed a number of SFX issues.
Added enter key functionality to main menu and pause menu.
Shows BiT(s) from only the unlocked world(s) on title screen.
BiTs will now be racing each other on main menu.
Escape now cancels out of menus.
World Selection
Added animation to selection arrow.
Now displays world name and pixel information.
Temple Quest (World 1)
Fixed several bugs that could occur with the boss.
Hit boxes on some enemies have been adjusted.
Improved behavior of small glitches when directly above or below BiT.
Monokrom (World 2)
Completing all levels currently available will show a speech bubble in the overworld saying "Boss Level Coming Soon".
Fixed an issue that caused a number of people to experience lag in the world.
Fixed an issue where the platform artwork was being stretched.
Source
Changelog.gg summarizes and formats this update. How we read updates.
