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Steam News21 October 20258mo ago

THANK YOU ❤️

Hey everyone! Just wanted to thank all the early players for their support and for bearing with me while I fixed bugs / crashes. Also your help in catching some of those bugs has been invaluable.

Full notes

Full Bit ESC update

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Repeated intro

Hey everyone!

What changed

1 fix2 additions1 change0 removals
  • Performance
  • UI and audio
  • Gameplay
fixedJust wanted to thank all the early players for their support and for bearing with me while I fixed bugs / crashes. Also your help in catching some of those bugs has been invaluable. Thank you ❤️ Bit ESC is in a much better state thanks to you and it'll only going to get better from here.
changedBit ESC is just one guy sitting behind a computer coding, drawing and making weird sounds and putting them together to make a game. And no AI was (or will be) used to make the game.
addedI didn't want Bit ESC to be a "Get from point A to point B" type of platformer. I wanted it to be a full-fledged world with characters, activities and random stuff everywhere. And the more stuff I add, the more complicated the game gets and the less time I have to test everything.
addedAlso friends aren't the best playtesters. I'll be getting new friends.

Bit ESC changes

fixedJust wanted to thank all the early players for their support and for bearing with me while I fixed bugs / crashes. Also your help in catching some of those bugs has been invaluable. Thank you ❤️ Bit ESC is in a much better state thanks to you and it'll only going to get better from here.
changedBit ESC is just one guy sitting behind a computer coding, drawing and making weird sounds and putting them together to make a game. And no AI was (or will be) used to make the game.
addedI didn't want Bit ESC to be a "Get from point A to point B" type of platformer. I wanted it to be a full-fledged world with characters, activities and random stuff everywhere. And the more stuff I add, the more complicated the game gets and the less time I have to test everything.
addedAlso friends aren't the best playtesters. I'll be getting new friends.

Just wanted to thank all the early players for their support and for bearing with me while I fixed bugs / crashes. Also your help in catching some of those bugs has been invaluable. Thank you ❤️ Bit ESC is in a much better state thanks to you and it'll only going to get better from here.

Also I'd like to give an explanation as to why there were that many bugs:

  • Bit ESC is just one guy sitting behind a computer coding, drawing and making weird sounds and putting them together to make a game. And no AI was (or will be) used to make the game.

  • Bit ESC also runs on a custom engine. Besides the game, I had to create the engine as well.

  • I didn't want Bit ESC to be a "Get from point A to point B" type of platformer. I wanted it to be a full-fledged world with characters, activities and random stuff everywhere. And the more stuff I add, the more complicated the game gets and the less time I have to test everything.

  • Also friends aren't the best playtesters. I'll be getting new friends.

So why not delay the game, you ask? The release date was decided a month prior and I thought that was enough time to wrap everything up. But more so, Bit ESC is in a genre that doesn't do too well on Steam with an art-style that doesn't do too well on Steam and made by a dev who is just starting out on Steam so it isn't (probably never was) financially responsible of me to keep working on it.

But all that said, I strongly believe Bit ESC is a good game and I really hope that players enjoy their time with it.

With that said, I'll get back to bug-fixing and will share a roadmap of what's to come for Bit ESC tomorrow. I've still got a few more tricks up my sleeve.

Oh! If you played the game and liked what you played of it, please leave a review. It'd be a huge help to help Steam push the game to more people. Thank you!

Source

Steam News / 21 October 2025

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