Full notes
Full bit Dungeon III update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Maps
- Performance
- Fixes
bit Dungeon III changes
All changes since 1.07:
New steam trading cards.
New npc at the second bonfire.
New secret race, shades. Unlock them through a secret event landmark.
New shade achievement.
Added 4th save slot.
Changed controller controls: Xbox controller Y button now drops items and the B button closes inventory.
Pressing any button will now skip ending credits.
New achievement for defeating 25 elites.
Fix some issues with mini map icons appearing correctly.
Tweaked the camera zoom.
Pressing interact will now skip npc dialogue.
Pressing any button will now skip ending credits.
New song when fighting Sophia.
Multiplayer: When host dies with a soul, other players will not be kicked.
Removed casual characters, there is now an option to turn online off and on in the options now.
Fixes:
Optimized loading and performance.
Optimization for combat on lower end systems.
Faster dungeon generation.
Music doesn't change right away when changing biomes.
Fix for Sophia causing client player to not be able to attack her when she is outside the sewers.
Fixed issues with dropped on death items not being in the boss room.
Fixed issue that caused Sewer songs to be delayed 30 sec.
Adjusted horse to always spawn by you in the over world if you have him.
Fixed the humanoid enemies cape flapping after being killed.
Made it faster to level up at low levels.
Reduced mini boss, boss, and elite monster hp by 25%.
Increased instant attack timer.
Removed armor from black demon.
Fixed issues with bosses and text dialogue.
Fixed two hand running charged spin attacks not working correctly.
Black smith GUI fixes.
Fix for leaving bosses and returning to them and they are defeated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
