HomeGamesUpdatesPricingMethodology
Steam News20 June 20188y ago

Update V0.5.620

Update V0.5.620 Hello everyone After a long wait, here is a new big patch that will bring a lot of bug fixes but also new features and a little more content before the next big patch.

Full notes

Full Birthseederia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Store
fixedUpdate V0.5.620Hello everyone After a long wait, here is a new big patch that will bring a lot of bug fixes but also new features and a little more content before the next big patch. Many thanks to all of you for your support and patience. Add: - Full screen mode - Ability to leave a game or access options with the "Escape" key - modification of the difficult: easy => normal, normal => difficult - ranged weapons can be used to reach crates in heights - statistics of monsters are displayed by hovering over - adding new objects, equipment and consumables - removal of 3 drones - adding new craft plants - adding a quest log - adding new text events (in French for the moment) - addition of loading bars - added bonus descriptions on captured slaves - Improvements of the decorations Balancing and modifications: - Decrease in the frequency of encounters of monsters in buildings early in the game - Modification of the reputation bars of the factions in the statistics menu - Decrease in the percentage of buildings closed at the beginning of the game - Decrease of nocturnal encounters - Balancing resources for the camp - balancing barter with nomads - change the appearance of the menu of choice of skins - modifications of some icons to harmonize the menus - Improvement of general ergonomics - Changing the main menu Correction : - Fixed bug backup skins - Fixed dialog display bugs - Fixed display bugs in menus - Fixed many minor and major bugs

Birthseederia changes

fixedHello everyone After a long wait, here is a new big patch that will bring a lot of bug fixes but also new features and a little more content before the next big patch. Many thanks to all of you for your support and patience. Add: - Full screen mode - Ability to leave a game or access options with the "Escape" key - modification of the difficult: easy => normal, normal => difficult - ranged weapons can be used to reach crates in heights - statistics of monsters are displayed by hovering over - adding new objects, equipment and consumables - removal of 3 drones - adding new craft plants - adding a quest log - adding new text events (in French for the moment) - addition of loading bars - added bonus descriptions on captured slaves - Improvements of the decorations Balancing and modifications: - Decrease in the frequency of encounters of monsters in buildings early in the game - Modification of the reputation bars of the factions in the statistics menu - Decrease in the percentage of buildings closed at the beginning of the game - Decrease of nocturnal encounters - Balancing resources for the camp - balancing barter with nomads - change the appearance of the menu of choice of skins - modifications of some icons to harmonize the menus - Improvement of general ergonomics - Changing the main menu Correction : - Fixed bug backup skins - Fixed dialog display bugs - Fixed display bugs in menus - Fixed many minor and major bugs

Update V0.5.620

Hello everyone After a long wait, here is a new big patch that will bring a lot of bug fixes but also new features and a little more content before the next big patch. Many thanks to all of you for your support and patience. Add: - Full screen mode - Ability to leave a game or access options with the "Escape" key - modification of the difficult: easy => normal, normal => difficult - ranged weapons can be used to reach crates in heights - statistics of monsters are displayed by hovering over - adding new objects, equipment and consumables - removal of 3 drones - adding new craft plants - adding a quest log - adding new text events (in French for the moment) - addition of loading bars - added bonus descriptions on captured slaves - Improvements of the decorations Balancing and modifications: - Decrease in the frequency of encounters of monsters in buildings early in the game - Modification of the reputation bars of the factions in the statistics menu - Decrease in the percentage of buildings closed at the beginning of the game - Decrease of nocturnal encounters - Balancing resources for the camp - balancing barter with nomads - change the appearance of the menu of choice of skins - modifications of some icons to harmonize the menus - Improvement of general ergonomics - Changing the main menu Correction : - Fixed bug backup skins - Fixed dialog display bugs - Fixed display bugs in menus - Fixed many minor and major bugs

Source

Steam News / 20 June 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.