Full notes
Full Birth ME Code update
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Repeated intro
Hello fans of Birth ME Code! Patch 1.3.0 is finally out after such a long time. There's not a lot to say despite it all. It's a few bug fixes that have been a long time coming and some new content. It is not a lot, or very long content, but it's been missing for a long time and I'm very happy to finally be done with that. A future patch will follow to deal with some more bug fixes, and I'm tentatively thinking about an eventual overhaul patch to catch up the game's quality with the level at which I'm at while developing Decide 4 God, but don't expect it until that game comes out at the very earliest.
What changed
- Gameplay
- Fixes
Patch Notes
General
The final bonus segment is now included into the game. It contains small spoilers for Head AS Code, so you would do well to play that game first before reading it. You don't have to, but it would be preferable to do it. This segment is the final missing link between Birth ME Code and Decide 4 God, the upcoming finale to the Abime Series.
Visual novel
Several little things were fixed in the visual novel segments.
Flowchart
The second bonus segment is now accessible.
The key should now properly show up on a specific locked segment.
Save files
The save files screen should now display something properly once the game's main story has been finished.
Known issues
Due to the difference in GameMaker versions and new hardware, testing has unveiled that some things now have improper timing (the Deduction beginning animation for one, the end of puzzle animation for another) and they will be fixed in a future patch.
The game may also be slightly laggy due to the aforementioned issues. Someday, this will be fixed too.
Source
Changelog.gg summarizes and formats this update. How we read updates.
