Full notes
Full Birnchen & Friends: Minor Confrontations update
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What changed
- Gameplay
- Fixes
Birnchen & Friends: Minor Confrontations changes
We were there at this year's Gamescom from August 23-27 to present the first adventure of our Birnchen & Friends series, "Birnchen & Friends: Minor Confrontations", to a great community.
In their first real-time strategy game, Birnchen and Mr. Blue compete against each other in a colorful children's room to fight each other with lots of imagination and fun to get the victory for a bowl of candy. The game is suitable for children aged six and up, but of course it's fun for the grown-ups too! That's why we were even happier to have met lots of new faces at Gamescom, playing and reviewing our game for the first time. Thanks to all of you for being there and helping us improve "Birnchen & Friends: Minor Confrontations" with your feedback. We take all comments to heart and try to implement them as best we can.
At gamescom, however, it wasn't just virtually that some fruit was shipped. We distributed a total of 70 melons to the eager first-time visitors of our community. All fans who tested our RTS also received a keychain, so we were able to give away a total of 500 tags to you. Thanks to your active support, we also found five new bugs that caused various display errors. These and other bugs will be fixed by us in five phases starting from September 18.
Roadmap
| Phase 1 | Phase 2 | Phase 3 | Phase 4 | Phase 5 |
|---|---|---|---|---|
| Fixing the current bugs Fixing the bugs in the tank animation Improvement of the UI Rework of the ingame UI | Implementation of the still missing buildings of Birnchen Performance improvement in AI calculation New route calculation of the tanks for a better driving experience Implementation of the missing game modes | Implementation of Mr. Blue Implementation of the still missing Achievements Improvement of the network structure for a smoother gameplay | Implementation of two new buildings for limiting units Final implementation of the ranking system Implementation of the match making system | Finalization of the lobby system and the match-making system UI adjustments Implementation of the Competetive Mode |
Source
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