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Steam News1 March 20251y ago

Typing as input! + migration path balancing

We've just pushed a new patch - here's some info about it. We've been delighted to get a few requests for typing as an input method since we launched the demo. As of the latest patch, you can now type to select letters!

Full notes

Full Birdigo - bird word game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedWe've just pushed a new patch - here's some info about it.
addedWe've been delighted to get a few requests for typing as an input method since we launched the demo. As of the latest patch, you can now type to select letters! Enter/Return to play a word, Delete to discard, Backspace to deselect letters. It's very efficient.
changedA few players have told us that the early game was too hard, or that migrations would fail due to bad luck, and we agree. The first path (Swainson's Hawk) should be consistently beatable once you know the game well, and that wasn't always the case, so we rebalanced the target points with that in mind.
changedWe also decided to rename the "SPEED" multiplier to "POWER". Some players will inevitably interpret "SPEED" to be related to how fast you input the word, and that's not the case. There's no efficiency or timing-based aspect to the game.
addedAdded a few words to the wordlist that were reported absent
changedFeathers are now reorderable, as it can have an impact on gameplay

Birdigo - bird word game changes

addedWe've just pushed a new patch - here's some info about it.
addedWe've been delighted to get a few requests for typing as an input method since we launched the demo. As of the latest patch, you can now type to select letters! Enter/Return to play a word, Delete to discard, Backspace to deselect letters. It's very efficient.
changedA few players have told us that the early game was too hard, or that migrations would fail due to bad luck, and we agree. The first path (Swainson's Hawk) should be consistently beatable once you know the game well, and that wasn't always the case, so we rebalanced the target points with that in mind.
changedWe also decided to rename the "SPEED" multiplier to "POWER". Some players will inevitably interpret "SPEED" to be related to how fast you input the word, and that's not the case. There's no efficiency or timing-based aspect to the game.
addedAdded a few words to the wordlist that were reported absent

We've just pushed a new patch - here's some info about it.

We've been delighted to get a few requests for typing as an input method since we launched the demo. As of the latest patch, you can now type to select letters! Enter/Return to play a word, Delete to discard, Backspace to deselect letters. It's very efficient.

A few players have told us that the early game was too hard, or that migrations would fail due to bad luck, and we agree. The first path (Swainson's Hawk) should be consistently beatable once you know the game well, and that wasn't always the case, so we rebalanced the target points with that in mind.

We also decided to rename the "SPEED" multiplier to "POWER". Some players will inevitably interpret "SPEED" to be related to how fast you input the word, and that's not the case. There's no efficiency or timing-based aspect to the game.

  • Target points now taper off more throughout your migration

  • "SPEED" is now called "POWER"

  • Support typing as an input method

  • Added a few words to the wordlist that were reported absent

  • Feathers are now reorderable, as it can have an impact on gameplay

  • Fixed a bug where upgraded letters would lose their new class

Source

Steam News / 1 March 2025

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