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Steam News29 July 20214y ago

BIRBOUT! 0.4.1 (Full Ver.) Patch Notes

Developer’s Address Hey everyone! A few days back I updated the demo to v0.4.1. I know that currently there are far fewer players playing the full version but I have updated the game to fix a few major issues.

Full notes

Full BIRBOUT! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Performance
  • UI and audio
changedDeveloper’s Address Hey everyone! A few days back I updated the demo to v0.4.1. I know that currently there are far fewer players playing the full version but I have updated the game to fix a few major issues. Other than that it’s mostly just stability and bug fixes. See the demo’s patch notes for context.
fixedBug Fixes - Fixed checkpoints again - Single Level thumbnails now appear without having to tab back and forth. Game now just does it after opening now. - Campaign Mode caused the game to soft-lock due to UI and Saving errors. It’s fixed now and will take you to the main menu when you complete it. - Fixed an issue with save files only going to Map 29 instead of Map 30. Leftover from Pre-0.4 testing period. - Fixed an issue where the final level was unlocked from the start, yes really. :I Level Revisions - M3’s loops were causing issues, so I removed them. Screens don’t loop after the checkpoint. - M4 no longer logs errors about enemy health, also gone through some slight changes. - Introduction Impass has had its level co-ords fixed and some elements were moved slightly. Mostly just technical Editor stuff. - M2 had it’s sign updated to remove the obvious spelling mistake. Oopsie.

Developer’s Address Hey everyone! A few days back I updated the demo to v0.4.1. I know that currently there are far fewer players playing the full version but I have updated the game to fix a few major issues. Other than that it’s mostly just stability and bug fixes. See the demo’s patch notes for context.

Join the flock! https://discord.gg/DaXYKw5W6U Anyways, thank you all for reading, and I hope you enjoy!

Bug Fixes - Fixed checkpoints again - Single Level thumbnails now appear without having to tab back and forth. Game now just does it after opening now. - Campaign Mode caused the game to soft-lock due to UI and Saving errors. It’s fixed now and will take you to the main menu when you complete it. - Fixed an issue with save files only going to Map 29 instead of Map 30. Leftover from Pre-0.4 testing period. - Fixed an issue where the final level was unlocked from the start, yes really. :I Level Revisions - M3’s loops were causing issues, so I removed them. Screens don’t loop after the checkpoint. - M4 no longer logs errors about enemy health, also gone through some slight changes. - Introduction Impass has had its level co-ords fixed and some elements were moved slightly. Mostly just technical Editor stuff. - M2 had it’s sign updated to remove the obvious spelling mistake. Oopsie.

Source

Steam News / 29 July 2021

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