Full notes
Full BIPT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
BIPT changes
Small patch:
Grace period increased when attempting to jump right when hitting the ground
Mouse cursor now insisting on hiding itself while a level is running
Added options to disable Bipt's trail, and to show all collectibles on the HUD
Known issues:
There is a game breaking bug, causing the game to render a grey screen. This has been reproduced in house exactly twice. When I sat down to fix it, I spent an hour and a half trying to get it to happen again to no avail. I am going to fix this as soon as I can manage. Apologies to those affected.
The keyboard input experience is not great. The directional nature of the teleport works best with a controller stick, and the game congealed around controller input. I'd like to add input remapping at some point to make the KBM experience nicer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
