In this update4
Full notes
Full Bipgolf update
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What changed
- Events
- Gameplay
- UI and audio
- Balance
Bipgolf changes
Hello my bippers
It's been far to long since the last update and I have nothing to blame except stupid "real life" getting in the way of bip-dev.
Is this game dead?
Absolutely not! Just being made very slowly in my evenings and weekends. Some recent life events (👶) have rather disrupted my ability to spend entire weekends bippin'.
Gameplay Changes
Got some pretty big changes to how the controls work in this update
I've tried to make things more streamlined:
The status of all of your abilities are now visible in the HUD.
They all have cooldowns that can be changed in the Lobby Settings.
Pressing R will now take you back to where you were the last time you hit the ball (in bounds), F will no longer take you back to where you spawned.
You don't have to wait until you've slowed down before you can hit your ball again, you just have to wait for the cooldown.
One more thing
You can jump!
Don't stop bip-lievin Matt
Source
Changelog.gg summarizes and formats this update. How we read updates.
