Full notes
Full Biovoid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
NOTE: Most of these changes are relevant only to players with access to the full game. If you are playing the demo, feel free to skim or skip these notes.
System
Added Steam client integration
(Full version only) Added achievements
Gameplay
(Full version only) Reworked the Algae species entirely
(Full version only) Reworked the Chaos Rift area entirely
Bugs / Misc
(Full version only) Fixed various text sizing and formatting issues around run modifiers
(Full version only) Fixed various gameplay bugs around run modifiers
(Full version only) Fixed a bug causing enemies to scale incorrectly on higher difficulties
(Full version only) Fixed a bug that caused max xenomass to increase incorrectly on difficulty 8 and higher
(Full version only) Fixed a bug that caused max xenomass to increase incorrectly with the Anomaly species on difficulty 8 and higher (separate cause from the above bug)
(Full version only) Fixed a bug that caused the Algae species to turn the player invisible
(Full version only) The run customization screen now preselects the last selection. This persists through restarts and devices
(Full version only) Updated wording for the Supernova area
Balance
Nerfed the Synthesis mutation
(Full version only) Nerfed the Anomaly species
(Full version only) Nerfed the Biohazard species
(Full version only) Nerfed enemy scaling on higher difficulties
(Full version only) Increased explosion size in Hyperzone area
(Full version only) Removed enemy HP scaling with difficulty. Might re-introduce later. (Damage scaling remains)
Source
Changelog.gg summarizes and formats this update. How we read updates.
