What changed
0 fixes1 addition0 changes0 removals
addedWe posted an updated today with several bug fixes, clarification on the tool tips, and the new Main Menu (with new music theme). We are currently overhauling the RTS system in preparation for Full Release. A preview of some of the new RTS features, such as the new Bunker model, are in this update. We had some requests for clarification on the Tool Tips, which we did make. The Hunter Mission to destroy the turret was confusing some people, so we made it clear that it had to be destroyed. The next update will include several new models, and a new map. The Biodome 24 Mission will be ready for release soon. This map will be the last map we release for singleplayer before the full release on Steam. During the time up until the full release, we will release hotfixes and patches at least once a month. The custom key map system should be ready soon and will be part of a patch coming in November. The Full Release will have at least 4 singleplayer missions that can be played as either the IMI or Rebels. Skirmish Mode will also be working for one vs one strat against the computer. Multiplayer is currently in development and we plan on releasing it at the beginning of the 2nd quarter in 2018.
Bionite: Origins changes
addedWe posted an updated today with several bug fixes, clarification on the tool tips, and the new Main Menu (with new music theme). We are currently overhauling the RTS system in preparation for Full Release. A preview of some of the new RTS features, such as the new Bunker model, are in this update. We had some requests for clarification on the Tool Tips, which we did make. The Hunter Mission to destroy the turret was confusing some people, so we made it clear that it had to be destroyed. The next update will include several new models, and a new map. The Biodome 24 Mission will be ready for release soon. This map will be the last map we release for singleplayer before the full release on Steam. During the time up until the full release, we will release hotfixes and patches at least once a month. The custom key map system should be ready soon and will be part of a patch coming in November. The Full Release will have at least 4 singleplayer missions that can be played as either the IMI or Rebels. Skirmish Mode will also be working for one vs one strat against the computer. Multiplayer is currently in development and we plan on releasing it at the beginning of the 2nd quarter in 2018.
We posted an updated today with several bug fixes, clarification on the tool tips, and the new Main Menu (with new music theme). We are currently overhauling the RTS system in preparation for Full Release. A preview of some of the new RTS features, such as the new Bunker model, are in this update. We had some requests for clarification on the Tool Tips, which we did make. The Hunter Mission to destroy the turret was confusing some people, so we made it clear that it had to be destroyed. The next update will include several new models, and a new map. The Biodome 24 Mission will be ready for release soon. This map will be the last map we release for singleplayer before the full release on Steam. During the time up until the full release, we will release hotfixes and patches at least once a month. The custom key map system should be ready soon and will be part of a patch coming in November. The Full Release will have at least 4 singleplayer missions that can be played as either the IMI or Rebels. Skirmish Mode will also be working for one vs one strat against the computer. Multiplayer is currently in development and we plan on releasing it at the beginning of the 2nd quarter in 2018.