Full notes
Full Bionic Bay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
Fixed a bug where the unlocking condition check for the Omega achievement could be skipped.
Now, the game will check for the Omega achievement upon launch to compensate for missed unlocks.
Fixed a bug where resetting save data could cause issues with achievement tracking.
We’ve identified that DirectX 12 may cause crashes on certain setups. This launch option has been temporarily disabled.
Fixed boundary issues in some levels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
