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Steam News7 January 20265mo ago

Update v1.0.9

Update v1.0.9 New features & additions It's now possible to look up/down with a controller without using the analog stick, by holding B and then pressing up/down on the d-pad (or left analog).

In this update2

Full notes

Full BioMenace Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedNew features & additionsAdded a new option "Skip dialogs". Mainly intended for speedruns, this completely skips any dialogs (hostages, bosses, hints etc.) and immediately grants items that are normally given after the dialog ends.
changedNew features & additionsIt's now possible to delete saved games from within the "load game" menu by pressing Backspace or the X button on a controller.
addedNew features & additionsAdded a few additional tiles (gray/red stone block variations) for use in custom levels
changedNew features & additionsUpdated level editor's example level
changedNew features & additionsUpdated credits
changedNew features & additionsWhen using a controller, the Start button now closes the in-game menu

BioMenace Remastered changes

addedAdded a new option "Skip dialogs". Mainly intended for speedruns, this completely skips any dialogs (hostages, bosses, hints etc.) and immediately grants items that are normally given after the dialog ends.
changedIt's now possible to delete saved games from within the "load game" menu by pressing Backspace or the X button on a controller.
addedAdded a few additional tiles (gray/red stone block variations) for use in custom levels
changedUpdated level editor's example level
changedUpdated credits

Update v1.0.9

New features & additions

  • It's now possible to look up/down with a controller without using the analog stick, by holding B and then pressing up/down on the d-pad (or left analog). This is intended for controllers without analog sticks.

  • Added a new option "Skip dialogs". Mainly intended for speedruns, this completely skips any dialogs (hostages, bosses, hints etc.) and immediately grants items that are normally given after the dialog ends.

  • It's now possible to delete saved games from within the "load game" menu by pressing Backspace or the X button on a controller.

  • Added a few additional tiles (gray/red stone block variations) for use in custom levels

  • Updated level editor's example level

  • Minor balancing changes to episode 3 level 9 and episode 4 levels 3 and 9

  • Updated credits

  • When using a controller, the Start button now closes the in-game menu

  • Leaderboards always show time with fractional seconds, regardless of speedrun mode setting

Bug fixes

  • Fixed a possible softlock in episode 4 level 15

  • Fixed being able to clip through the floor in a certain place in episode 4, level 2, which could lead to the player getting stuck

  • Fixed being able to go through a door that's still closed on the other side in episode 4 level 14

  • Fixed visual glitch with a specific animation of the episode 4 final boss

  • Fixed vertical scroll blocker not working correctly in widescreen mode

  • Fixed some dialogs in episode 3 accidentally using modern color images for Snake when in classic graphics mode

  • Fixed certain inventory items not being reset when restarting a level

  • Fixed "Hatch opened/closed" message being shown instead of "Bridge extended/retracted"

  • Spelling fix for episode 4 story (use three periods instead of just two)

  • Updated several of the new music tracks to improve pitch accuracy and fix one track that wasn't looping cleanly

Source

Steam News / 7 January 2026

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