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Full notes
Full BioMenace Remastered update
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What changed
- Gameplay
- UI and audio
- Fixes
BioMenace Remastered changes
Update v1.0.9
New features & additions
It's now possible to look up/down with a controller without using the analog stick, by holding B and then pressing up/down on the d-pad (or left analog). This is intended for controllers without analog sticks.
Added a new option "Skip dialogs". Mainly intended for speedruns, this completely skips any dialogs (hostages, bosses, hints etc.) and immediately grants items that are normally given after the dialog ends.
It's now possible to delete saved games from within the "load game" menu by pressing Backspace or the X button on a controller.
Added a few additional tiles (gray/red stone block variations) for use in custom levels
Updated level editor's example level
Minor balancing changes to episode 3 level 9 and episode 4 levels 3 and 9
Updated credits
When using a controller, the Start button now closes the in-game menu
Leaderboards always show time with fractional seconds, regardless of speedrun mode setting
Bug fixes
Fixed a possible softlock in episode 4 level 15
Fixed being able to clip through the floor in a certain place in episode 4, level 2, which could lead to the player getting stuck
Fixed being able to go through a door that's still closed on the other side in episode 4 level 14
Fixed visual glitch with a specific animation of the episode 4 final boss
Fixed vertical scroll blocker not working correctly in widescreen mode
Fixed some dialogs in episode 3 accidentally using modern color images for Snake when in classic graphics mode
Fixed certain inventory items not being reset when restarting a level
Fixed "Hatch opened/closed" message being shown instead of "Bridge extended/retracted"
Spelling fix for episode 4 story (use three periods instead of just two)
Updated several of the new music tracks to improve pitch accuracy and fix one track that wasn't looping cleanly
Source
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