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Steam News17 January 201610y ago

Update 1.1.2

Changes: --- + sniper badge was not rendered with activated radar + all morphed drones get full power on game continuation + showing FPS is no longer persisted + added restart button + player starts now on a transporter

Full notes

Full Biodrone Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedChanges: --- + sniper badge was not rendered with activated radar + all morphed drones get full power on game continuation + showing FPS is no longer persisted + added restart button + player starts now on a transporter tile on game continuation + automatically opening the transporter screen on game continuation + fixed intro dialog not being closed + disabled hud buttons on game over + increased shoot delay of soldiers and tanks + renamed "power" to "health" and "health" to "infection"

Changes: --- + sniper badge was not rendered with activated radar + all morphed drones get full power on game continuation + showing FPS is no longer persisted + added restart button + player starts now on a transporter tile on game continuation + automatically opening the transporter screen on game continuation + fixed intro dialog not being closed + disabled hud buttons on game over + increased shoot delay of soldiers and tanks + renamed "power" to "health" and "health" to "infection"

Source

Steam News / 17 January 2016

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