Full notes
Full Biodacity The Mansion update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all!
What changed
- Performance
- Fixes
- Gameplay
Biodacity The Mansion changes
This is a post-launch bug/performance fix that was already planned before release. The changes are listed below:
Made some balancing changes.
Redid the way the light buttons work in the attic puzzle.
Made some subtle light and post processing changes.
Fixed sign interactions.
The way Unity defaults some audio files was causing a lot of weird performance spikes, this has been fixed (Why would audio cause so many lag spikes? Oh well.)
The way to check if the player could uncrouch was coded horribly, there was no excuse for that. This has been fixed.
Improved Biomutant AI.
Improved some collision issues and AI pathing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
