Full notes
Full Bio Goddess: Doomsday Begins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Compatibility
- Fixes
- Performance
Bio Goddess: Doomsday Begins changes
Updates / New Features
Increased knife hit rate.
Enhanced Flares; they now detonate to deal damage.
Added animation for being bitten from behind and screen shake effect when bitten.
Updated the Electrical Box UI.
Updated sound effects for some guns.
Added Screen Space Reflection (SSR) setting.
Added a beta Randomizer mode. When enabled, monster spawns and resources will be randomized. Since randomization may lead to extremely unfair situations, please save often to avoid softlocks (Enable in Title Screen Game Settings: Settings -> randomizer -> apply -> new game).
Fixes
Fixed an issue where electric current volume could not be controlled.
Fixed missing head animation during reloading.
Fixed an issue where firearms would disappear after being hit.
Changed some zombie animations.
Fixed an issue where scenery disappeared when the camera was pressed against doors in certain areas.
Fixed an issue where aiming was disabled after some cutscenes.
Fixed system issues occurring when Korean language was selected.
Fixed an issue where the character could not move when loading a save while holding certain weapons.
Optimizations
Improved clothing textures.
Optimized collision system performance.
Optimized lighting and shadow effects.
Reduced stuttering when transitioning between scenes.
Optimized textures to reduce memory usage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
