Hello everyone! 3 days have gone by since the first Early-access release! Thank you to everyone who left their feedback, I have made sure to go through all of it and made all the possible changes accordingly.
Full notes
Full Bio Bots update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
0 fixes3 additions2 changes0 removals
Balance
Gameplay
Server
UI and audio
addedImprovements: -Redone outfit menu -Added movement keys to the remapping menu -Flamethrower Range & damage modified
addedAdditions: -Added 2 masks -Added 5 hats -Infinite threat mode unlocked -Frames per second display (Console command: "app_fps")
changedFixes: -Bots pushing the player -Bots spawning machines even when dead bug -Kill counting for double or more kills bug (due to network) -Headshot not showing correct dmg value in pop particle -Market menu bug (sorting items page buttons)
changedChanges: -Infinite Mode (Zombie survival) is unlocked by default -Cant buy from enemy vending machines -Cant Re-fill ammo & heal from enemy base -Machine spawn limit lowered -Healing station slowed by 10%
addedBackground: I have prepared some localization tools and exported almost all text and have reached out to 6 Translators (Arabic, Simplified Chinese, Russian, Spanish, French, and Portuguese) And started working on a new map!
Bio Bots changes
addedImprovements: -Redone outfit menu -Added movement keys to the remapping menu -Flamethrower Range & damage modified
addedAdditions: -Added 2 masks -Added 5 hats -Infinite threat mode unlocked -Frames per second display (Console command: "app_fps")
changedFixes: -Bots pushing the player -Bots spawning machines even when dead bug -Kill counting for double or more kills bug (due to network) -Headshot not showing correct dmg value in pop particle -Market menu bug (sorting items page buttons)
changedChanges: -Infinite Mode (Zombie survival) is unlocked by default -Cant buy from enemy vending machines -Cant Re-fill ammo & heal from enemy base -Machine spawn limit lowered -Healing station slowed by 10%
addedBackground: I have prepared some localization tools and exported almost all text and have reached out to 6 Translators (Arabic, Simplified Chinese, Russian, Spanish, French, and Portuguese) And started working on a new map!
3 days have gone by since the first Early-access release!
Thank you to everyone who left their feedback, I have made sure to go through all of it and made all the possible changes accordingly.
Improvements: -Redone outfit menu -Added movement keys to the remapping menu -Flamethrower Range & damage modified
Additions: -Added 2 masks -Added 5 hats -Infinite threat mode unlocked -Frames per second display (Console command: "app_fps")
Fixes: -Bots pushing the player -Bots spawning machines even when dead bug -Kill counting for double or more kills bug (due to network) -Headshot not showing correct dmg value in pop particle -Market menu bug (sorting items page buttons)
Changes: -Infinite Mode (Zombie survival) is unlocked by default -Cant buy from enemy vending machines -Cant Re-fill ammo & heal from enemy base -Machine spawn limit lowered -Healing station slowed by 10%
Background: I have prepared some localization tools and exported almost all text and have reached out to 6 Translators (Arabic, Simplified Chinese, Russian, Spanish, French, and Portuguese) And started working on a new map!