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Steam News11 December 20241y ago

-The Fourth Class 'Hunter' & Class Badges Update- Now Live!

New Class: Hunter In this patch, a new class called Hunter has been added. Depending on the actions you use most frequently during gameplay, you will gain different abilities.

In this update5

Full notes

Full Bingle Bingle update

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What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Events
  • Store
  • Fixes
addedNew Class: HunterIn this patch, a new class called Hunter has been added. Depending on the actions you use most frequently during gameplay, you will gain different abilities. Utilize abilities that suit the current situation to clear the game!
addedUnique Class BadgesAdditionally, this patch introduces unique badges for each class. These items appear as rewards after defeating bosses and either enhance or modify the abilities of each class. Currently, five items have been added for each character except the Hunter. More items will be added in future patches, and badges for the Hunter will be included once the class has been confirmed to be functioning as intended.
changedArcher ReworkFinally, adjustments have been made to the Archer class. Due to feedback that its abilities were unintuitive and difficult to use, the ability will now activate after every three uses of the ball, rather than only at the end. This change should allow for more varied and strategic use of the Archer's abilities.
changedQuest and Reward Adjustments:Changed the behavior of Target of Fate so that it now always grants a chip, even if the ball does not actually land in the target pocket. Additionally, clarified in the text that the ball will generally always land in the target pocket.
fixedBug Fixes:Fixed a bug where attempting to view the details of an item without a description in the shop would display placeholder text. - Fixed an issue where All Joker would always activate whenever a pocket ability changed. - Fixed a bug where the Archer was not unlocked after completing the tutorial. - Fixed an issue where the Trickster’s pocket expansion occurred excessively often. - Fixed a bug where token duplication was guaranteed to appear in boss rewards.
fixedBug Fixes:Fixed a bug where the class descriptions displayed incorrectly. - Updated the text for Target of Fate. - Adjusted the No More Gambling text to indicate failure occurs when a "bet" is unsuccessful, not a "chip." - Made several minor text corrections.

Bingle Bingle changes

addedIn this patch, a new class called Hunter has been added. Depending on the actions you use most frequently during gameplay, you will gain different abilities. Utilize abilities that suit the current situation to clear the game!
addedAdditionally, this patch introduces unique badges for each class. These items appear as rewards after defeating bosses and either enhance or modify the abilities of each class. Currently, five items have been added for each character except the Hunter. More items will be added in future patches, and badges for the Hunter will be included once the class has been confirmed to be functioning as intended.
changedFinally, adjustments have been made to the Archer class. Due to feedback that its abilities were unintuitive and difficult to use, the ability will now activate after every three uses of the ball, rather than only at the end. This change should allow for more varied and strategic use of the Archer's abilities.
changedChanged the behavior of Target of Fate so that it now always grants a chip, even if the ball does not actually land in the target pocket. Additionally, clarified in the text that the ball will generally always land in the target pocket.
fixedFixed a bug where attempting to view the details of an item without a description in the shop would display placeholder text. - Fixed an issue where All Joker would always activate whenever a pocket ability changed. - Fixed a bug where the Archer was not unlocked after completing the tutorial. - Fixed an issue where the Trickster’s pocket expansion occurred excessively often. - Fixed a bug where token duplication was guaranteed to appear in boss rewards.

New Class: Hunter

In this patch, a new class called Hunter has been added. Depending on the actions you use most frequently during gameplay, you will gain different abilities. Utilize abilities that suit the current situation to clear the game!

Unique Class Badges

Additionally, this patch introduces unique badges for each class. These items appear as rewards after defeating bosses and either enhance or modify the abilities of each class. Currently, five items have been added for each character except the Hunter. More items will be added in future patches, and badges for the Hunter will be included once the class has been confirmed to be functioning as intended.

Archer Rework

Finally, adjustments have been made to the Archer class. Due to feedback that its abilities were unintuitive and difficult to use, the ability will now activate after every three uses of the ball, rather than only at the end. This change should allow for more varied and strategic use of the Archer's abilities.

Quest and Reward Adjustments:

  • Changed the behavior of Target of Fate so that it now always grants a chip, even if the ball does not actually land in the target pocket. Additionally, clarified in the text that the ball will generally always land in the target pocket.

Bug Fixes:

  • Fixed a bug where attempting to view the details of an item without a description in the shop would display placeholder text. - Fixed an issue where All Joker would always activate whenever a pocket ability changed. - Fixed a bug where the Archer was not unlocked after completing the tutorial. - Fixed an issue where the Trickster’s pocket expansion occurred excessively often. - Fixed a bug where token duplication was guaranteed to appear in boss rewards.

  • Fixed a bug where the class descriptions displayed incorrectly. - Updated the text for Target of Fate. - Adjusted the No More Gambling text to indicate failure occurs when a "bet" is unsuccessful, not a "chip." - Made several minor text corrections.

Source

Steam News / 11 December 2024

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