Full notes
Full Binary. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
Binary. changes
The results of the voting are in. Thank you all for your cooperation. There were 12 votes for the QoL update and 14 votes for the addition of actions, so we will focus on these areas.
Steam post image Steam post image
I will talk about what I am thinking about in terms of specific features to be updated next time. However, the things I will talk about here are just plans, and there is no guarantee that they will come to fruition. Also, you will not be able to play these features in the demo version, so if you want to participate in Early Access, please consider purchasing the game.
Here is what we plan to update.
Control and QoL improvements updates.
Additional camera work options, including 3D sickness prevention
Additional window resolution presets
Toggle lock-on (but may be eliminated if there are operability issues after trying it out).
New Weapons and Actions updates.
Addition of several existing weapon arts
Backstab blink can be equipped directly on the command panel
Adding a blink that drops directly down
One new weapon and additional arts using it
"Extension Trigger" (New Action)
Etc updates.
Adding Training mode.
UI updates.
We are planning for about 1~2 months of development, but we will not update everything at once, and depending on the content, we may release updates along the way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
