Full notes
Full Billy's Nightmare update
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What changed
- Gameplay
- Store
- Fixes
- UI and audio
- Balance
Billy's Nightmare changes
Added
Added some glowing particles to doors so they're easier to see in the dark rooms.
Added an exclamation mark icon over the mannequin in Mr Sandman's temple, so its easier for new players to see where to buy outfits.
Changes
Abilities and Items on higher ranks are now more expensive. The prices now are 20, 35, 50, 65. (Was 20, 30, 40, 50)
The Super Sleeping Pills item is now a rare/blue item, so it still costs 50 teeth.
All pets now have the rare/blue rank and costs 50 teeth.
The "'Kick Me' Sign" item has been removed, since it broke the game by giving guaranteed crits on certain bosses.
It's now eaiser to hit enemies with the bouncing Burning Tire and Basket Ball abilities.
It's now eaiser to hit enemies with the Hair Dryer ability.
The last lava pit in the tutorial is now 2 tiles wide, to teach players that they can roll over gaps wider than 1 tile.
Mr Sandman's dialogue box no longer hides the important ability he talks about in the tutorial.
Fixes
When playing on a monitor with a resolution higher than 1080p, the GUI should now get drawn correctly.
Pet Food can no longer spawn on the Item Table in the VIP room, only on the Animal Table.
Fixed a bug where the Burning Tire ability and the Basket Ball ability would get stuck inside walls.
Fixed a bug where the ambush wouldn't start, while escorting Santa's Elf to Santa.
Fixed a bug where a portal sound would play while using the stairs.
Fixed a bug where Billy would get stuck while using the stairs.
Fixed a bug where the boss room door would get unlocked when you interacted with something else.
Fixed a bug where the Coupons item would give you the discount twice.
Fixed a bug where the Sandman outfit's Falling Star ability would get stuck on dead bosses.
Fixed a bug where a floor tile would get the wrong texture.
Fixed a bug where some projectiles would hit enemies multiple times.
Fixed a bug where sometimes explosions would not damage tall enemies and bosses.
Fixed a bug where feared enemies were immune to knockback.
Fixed a bug where the some button sprites were drawn in the wrong place when using a controller.
Source
Changelog.gg summarizes and formats this update. How we read updates.
