Full notes
Full Billy's Nightmare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
- Gameplay
- Fixes
- UI and audio
Changes
It's now posible to control Billy's direction while in the middle of a dive roll. This will make it easier to avoid rolling into danger by mistake.
The "Blast Shield" item now reduces damage taken from explosions by 100%. (Was 75%)
Changed the name of the Grunt outfit's primary ability to "SMG", for copyright reasons. (Was "MP5").
Changed the rank of the "Scroll of Shop Portal" ability to "Common". (Was "Uncommon")
Changed the rank of the "Tuba" ability to "Uncommon". (Was "Common")
Changed the attack range of the "Tuba" ability. Enemies now get damaged as long as they're in line of sight.
Fixes
The "Soda Rocket" and "Surstromming" abilities no longer get destroyed instantly if no enemies are around.
Fixed a bug where your pets could absorb all boss projectiles, while only taking damage from 1 of them.
Fixed a bug where the abilities on the Pirate NPC's table would be drawn at the wrong depth.
Fixed a bug where a wall would show the wrong texture.
Fixed a bug where Mr Sandman would give you the wrong dialogue if you skip the tutorial.
The controller "interact" button is now visible when it's time to collect a Night Star after boss fights.
The correct sprite is now shown for the controller "interact" button.
Fixed a bug where closing the outfit chest using a controller would open it again immediately.
Fixed a bug where Billy would get stuck inside a shop portal and not teleport away.
Fixed a bug where some projectiles could fly outside the room in certain angles.
Fixed a bug where certain outfits would draw weapons at the wrong position on Billy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
