Full notes
Full BIGFOOT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
BIGFOOT changes
Fixed AI Bigfoot attack logic, now Bigfoot fights more often and increased overall AI activity.
Added:
Time widget in the action menu.
Animal reaction on shot sounds.
Bullet visual effects.
Fixed:
Yellowstone landscape improvements.
Too high damage on parkour through pre-destroyed windows.
Wrong dead counter after game load.
Fatality logic fixes.
Unlootable dead friend.
AI bigfoot sinking.
Trap installation on walls.
Changed:
Flare gun blindness duration 10 sec -> 5 sec.
Stamina reduction when burning 3/sec -> 1/sec.
Thank you for your feedback and support! Your CyberLight team
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Source
Changelog.gg summarizes and formats this update. How we read updates.
