Full notes
Full BIG SHOTS update
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What changed
- Store
- Balance
- UI and audio
🗒️Patch 1.3.0 is here!
🧑🔧 Changes
Hi everyone, hope you are all having a good day! Here are the details for the latest 1.3.0 patch:
🥽 General
• We have added a new screen to the mech stats panel! You can now see a list of all the upgrades you have acquired throughout your Run! • We have improved stability across the board (We realize this is vague but it’s just code refactoring and guard clauses: most actual fixes were contained in the previous Hotfix patch.) • Purchasing an item while having an empty equipment slot equipped now automatically equips that item. • We have added lights to the mech’s headlights in the Hangar! • Bugparts now no longer get collected if your tank is full, giving your partner a chance to pick more up! • Made it possible to shoot through fences in maps that have fences.
🔼 Upgrades
• Life Drain and Vampiric Damage have been fixed, we've tuned their numbers as well: ┗ Life Drain has a 50% chance to convert 3% of damage done to mech health. (aka: for each 1000 damage you deal you should heal 15 hp.) ┗ Vampiric damage has 100% chance to convert 10% of damage done to Mech health. (aka: for each 1000 damage you deal, you deal 900 damage and heal 100 health.) But enemies also do double damage to you. (NOTE: This is meant to give a “safe” and “unsafe” option, one that supports a little bit constantly, and one with high risk-reward.) • The Grenade Launcher has been buffed from 160 to 210 (Note: We received feedback that the Grenade Launcher was quite underpowered compared to the Flak, especially after a few good upgrades. This should make the damage more reliable; from two grenades barely killing a 300hp Grunt to two grenades for sure killing a 300hp Grunt and heavily damaging the ones around it): • Grenade direct hit damage has been uptuned from 60 to 80. • Grenade AOE damage has been uptuned from 100 to 130.
🔊 Sounds
We have added many more sounds in the hangar and in-game, so keep an ear out!
• Queen makes sounds when changing phases. • Hangar buttons now make sounds consistently. • Equipping weapons, cosmetics, and upgrades now make some noise! • The mechs in the victory scene now make some noise! • You will get a unique noise after picking an upgrade in-game, depending on their rarity. • The Slicer and Droughtwave upgrades now have SFX! • You now get a sound when invited to join a game and receive a friend request! • We added a sound to our error pop-up, but hopefully you won’t hear that one a lot.
🛠️ Major Fixes
• We have pre-emptively fixed an issue with the “ Buy All Cosmetics ” Achievement & Trophy. This should now work even if we remove and add items from the Cosmetics menu. • We have fixed issues with the “ Explode on Impact ” and “ Boobytrap ” Grenade Launcher upgrades: these should now be much easier to use. • We have resolved issues with the “Life Drain” and “Vampiric Damage” permanent upgrades!
🛠️ Minor Fixes
• We have fixed issues with our enemy navigation, which was causing enemies to get stuck in place. • We fixed an issue when equipping the “ Empty ” item: this should now be much easier to use. • We have implemented various smaller UI fixes: • The microphone icons have gotten an update. • Fixed
Source
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