HomeGamesUpdatesPricingMethodology
Steam News27 February 20251y ago

Patch 1.0.1 - Play With Controller AND Keyboard Simultaneously!šŸŽ®āŒØļø

We’re excited to announce the release of Patch 1.0.1 for Big Helmet Heroes on PC!

Full notes

Full Big Helmet Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes6 additions1 change0 removals
  • Gameplay
  • Maps
  • Balance
  • Performance
changedBut that’s not all! This patch also includes a variety of other bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys!
addedAdd support for keyboard + gamepad : you can now play with one controller for the player 2 and the keyboard and mouse for the player 1 (PC VERSION)
addedAdd native support for dualsense (PS5) and dualshock (PS4) controller (PC VERSION)
addedAdd some visual feedback when you can’t use your superpower
addedAdd confirmation pop-up on multiple spots to avoid missclick
addedAdd a visual effect when unlocking puzzle cage

Big Helmet Heroes changes

changedBut that’s not all! This patch also includes a variety of other bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys!
addedAdd support for keyboard + gamepad : you can now play with one controller for the player 2 and the keyboard and mouse for the player 1 (PC VERSION)
addedAdd native support for dualsense (PS5) and dualshock (PS4) controller (PC VERSION)
addedAdd some visual feedback when you can’t use your superpower
addedAdd confirmation pop-up on multiple spots to avoid missclick

We’re excited to announce the release of Patch 1.0.1 for Big Helmet Heroes on PC!

This update brings several key changes, including a highly requested feature: support for both keyboard + mouse and gamepad simultaneously! Now, Player 1 can enjoy the game with their keyboard and mouse while Player 2 joins the action using a gamepad. We hope this makes your co-op experience even more fun and flexible! šŸŽ®

But that’s not all! This patch also includes a variety of other bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys!

šŸ—’ļø Patch Notes šŸ—’ļø

  • Add support for keyboard + gamepad : you can now play with one controller for the player 2 and the keyboard and mouse for the player 1 (PC VERSION)

  • Add native support for dualsense (PS5) and dualshock (PS4) controller (PC VERSION)

  • Add some visual feedback when you can’t use your superpower

  • Add confirmation pop-up on multiple spots to avoid missclick

  • Readjust size of apple collider to make it easier to pick up

  • Add a visual effect when unlocking puzzle cage

  • Add a visual check icon on the cage that you already found

  • Fix issues related to checkpoint, enemies should respond correctly if you restart the game from a checkpoint

  • Fix issues when respawning in co-op making the camera go to some weird location

  • Fix Steamdeck loading screen cutoff on some resolution

  • Fix cutscene stretching on some resolution

  • Fix Multispecter: the specter shouldn’t hit the player anymore

  • Fix issues where the player couldn’t attack anymore after a slide

  • Fix issues where the input of superpower was displayed in an area where it’s impossible to trigger a power

  • Fix issues where the enemy character doesn’t rotate correctly when receiving a hit

  • Fix issues where the screen after the level 5 was not at the good opacity

  • Fix issues where the player can be stuck in the ground during a hit by the scorpio boss (runner phase)

  • Fix issues where selecting random heroes in exalted mode give to the player 2 heroes instead of one

  • Fix issue where the player could stay in fire forever if they get hit by a frozen effect right after

  • Fix issue where the player could stay in frozen effect if they get hit by a fire effect right after

  • Fix input not activated after restarting level if you die when you fall out of the map

  • Fix 2 players getting same puzzle piece (and same weapon or projectile item) at the same time which was blocking the player in a holding position without having the object in hand, now prevent coop player from grabbing player during a take/grab/throw action and player is uninterruptible when holding a puzzle piece

  • Fix issues where distance weapons have unlimited ammos after restarting from a checkpoint

  • Fix issues where weapons and shield didn’t dissolve during enemies death

  • Fix issues during giant superpower, the player wasn’t invulnerable in some cases

  • Fix issues in level 13 - a little scorpion staying stuck in one arena avoiding the player to continue

  • Fix issues with stamina and apple pick-up sound wasn’t playing due to issues with sound spatialisation

  • Fix a crash that can happen when the player shoots with a distance weapon and takes another weapon at the same time

Source

Steam News / 27 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.