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Steam News20 February 20264mo ago

Some adjustments and fixes

Adjusted the spawn locations on soccer, hockey and basket ball maps added bouncy walls to basketball and soccer maps, which should help re-center the ball made adjustments to networking movement, should feel less laggy/

Full notes

Full BIG BALLS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Maps
  • Gameplay
changedAdjusted the spawn locations on soccer, hockey and basket ball maps
addedadded bouncy walls to basketball and soccer maps, which should help re-center the ball
changedmade adjustments to networking movement, should feel less laggy/rubberbandy for clients now
fixedmap names now showing for clients should be fixed
changedsome small adjustments to other maps
changedimproved networking when hitting another player, should be much less desync

BIG BALLS changes

changedAdjusted the spawn locations on soccer, hockey and basket ball maps
addedadded bouncy walls to basketball and soccer maps, which should help re-center the ball
changedmade adjustments to networking movement, should feel less laggy/rubberbandy for clients now
fixedmap names now showing for clients should be fixed
changedsome small adjustments to other maps

Adjusted the spawn locations on soccer, hockey and basket ball maps

added bouncy walls to basketball and soccer maps, which should help re-center the ball

made adjustments to networking movement, should feel less laggy/rubberbandy for clients now

map names now showing for clients should be fixed

Round start countdown should be timed in sync with host and clients now and synced with the barrier vanishing

some small adjustments to other maps

improved networking when hitting another player, should be much less desync

Source

Steam News / 20 February 2026

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