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Steam News9 December 20223y ago

Beyond The Wire Hotfix 1.1.1

Hey everyone, We've been monitoring your feedback and have made some improvements to bot implementation and addressed a variety of other issues we've been seeing in this hotfix!

In this update6

Full notes

Full Beyond The Wire update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

11 fixes3 additions3 changes1 removal
  • Fixes
  • Server
  • Gameplay
  • Performance
fixedWe've been monitoring your feedback and have made some improvements to bot implementation and addressed a variety of other issues we've been seeing in this hotfix!
addedNewAdded bot combat distance settings for server owners - Aim precision at 100 meter distance - Forward visual detection range - Bot proximity detection range
changedChanges & FixesImproved bot navigation around deep water areas
fixedChanges & FixesPasschendaele
changedChanges & FixesOptimized Passchendaele spawns
fixedChanges & FixesFixed an issue where bots would become inactive during last phase on Passchendaele Assault CEF vs GER & ANZ vs GER

Beyond The Wire changes

fixedWe've been monitoring your feedback and have made some improvements to bot implementation and addressed a variety of other issues we've been seeing in this hotfix!
addedAdded bot combat distance settings for server owners - Aim precision at 100 meter distance - Forward visual detection range - Bot proximity detection range
changedImproved bot navigation around deep water areas
fixedPasschendaele
changedOptimized Passchendaele spawns

We've been monitoring your feedback and have made some improvements to bot implementation and addressed a variety of other issues we've been seeing in this hotfix!

AI

New

  • Added bot combat distance settings for server owners - Aim precision at 100 meter distance - Forward visual detection range - Bot proximity detection range

Changes & Fixes

  • Improved bot navigation around deep water areas

Maps

Changes & Fixes

Passchendaele

  • Optimized Passchendaele spawns

  • Fixed an issue where bots would become inactive during last phase on Passchendaele Assault CEF vs GER & ANZ vs GER

  • Added vehicle spawns for the CEF Autocar to Passchendaele Assault 1915 GER vs CEF

Vimy Ridge

  • Fixed navigation mesh placement in certain locations to improve bot pathing

  • Optimized bot pathing to address an issue where groups of bots would become stuck in specific areas

Sechault

  • Fixed bot pathing to improve navigation around specific areas

Vieil Armand

  • Fixed bot pathing to improve navigation around specific areas

Optimization / General Fixes

  • Added an additional check to the wave spawn ruleset to avoid an issue where players would repeatedly respawn at rally points unexpectedly

  • Disabled a sever log regarding bot navigation to reduce log spam

  • Fixed a sever log regarding player collisions with certain objects to reduce log spam

  • Fixed an issue where players were able to clip through walls of certain bunkers

Source

Steam News / 9 December 2022

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