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Steam News25 May 20188y ago

Patch note 0.6.2 - Gameplay changes, spectator mode and new lobby

Hello Captains Patch 0.6.2 is live and here is the patch note: Gameplay changes Several minor changes have been implemented: Abilities: All abilities cost no ambrosium Fire spear: Damage scale by 18 points per mothershi

Full notes

Full Beyond the Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions9 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedGameplay changesSeveral minor changes have been implemented: Abilities: All abilities cost no ambrosium
changedGameplay changesFire spear: Damage scale by 18 points per mothership’s level instead of 22.
changedGameplay changesCryo Scud: We reworked the formula to calculate damage so that it deals more damage only if almost all rockets hit the enemy. Damage on mothership are decreased by 20%. Aim is to make this ability an ability to clean your lane.
changedGameplay changesIce storm: it now applies only one mark per use. Damage decreased from 25 to 20 and scale by 8 points per mothership’s level instead of 12.
changedGameplay changesIce ring: Cooldown increased from 12 seconds to 30 seconds. Damage decreased from 25 to 20 and scale by 8 points per mothership’s level instead of 10
changedGameplay changesRing combinations:
Damage2520Damage decreased, nerfIce ring: Cooldown12seconds30secondsIce ring: Cooldown increased, nerf

Hello Captains

Patch 0.6.2 is live and here is the patch note:

Gameplay changes

Several minor changes have been implemented: Abilities: All abilities cost no ambrosium

  • Fire spear: Damage scale by 18 points per mothership’s level instead of 22.

  • Cryo ScudWe reworked the formula to calculate damage so that it deals more damage only if almost all rockets hit the enemy. Damage on mothership are decreased by 20%. Aim is to make this ability an ability to clean your lane.
  • Ice stormit now applies only one mark per use. Damage decreased from 25 to 20 and scale by 8 points per mothership’s level instead of 12.
  • Ice ringCooldown increased from 12 seconds to 30 seconds. Damage decreased from 25 to 20 and scale by 8 points per mothership’s level instead of 10

Ring combinations:

  • Leviathan (2 military rings combination): rank number increases the hull and not the number of Leviathan you can have near you (tool tip correction)

  • Ambro shield (Industrial + Engineering rings combination)Range radius has been reduced to 150. When you cancel an ability it now disable the aura for 16seconds. There is a small issue with the visual effects if you disable the aura when it’s in stand by.
  • Ultimate Defense (2 Engineering rings combination): skills hitting the enemy’s mothership grant a 150 bonus shield. It lasts for 1.5 seconds and each succesful skill extends the duration by 1.5seconds.

Interface changes

Lobby interface and menus have been reworked. Loading screen and draft session interface will change in next patch. If you win or lose when your spaceship is destroyed, the « death interface » is removed spo that you can see the win / lose screen. Spectator mode Spectator mode has been fixed. An appropriate interface will be implemented before the release.

Bug fixes and other changes

  • Spaceships will no longer attack indefinitely the enemy’s motherplanet at the end of a game

  • Wall-K2 is now targetable with Fusion’s ultimate.

  • Issues when reconnecting to an ongoing game are fixed

  • Auras :

    • are now automatically switched off when your mothership is destroyed. Before you weren’t able to switch them off.

    • In previous version you were loosing 100% of the bonus you collected with an aura when you were destroyed. It has been fixed, you now lose 50% of your bonuses.

You can find these information in game too. Don't forget to join us on discord to find players or if you have any issues with the game!

Source

Steam News / 25 May 2018

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