Full notes
Full Beyond The Gates update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, we have been working around the clock to improve multiplayer experience and optimize the game even further. This update is big since we migrated the game to a newer version of Unreal Engine.
What changed
- Balance
- Maps
Changes; -Changed lighting system to favour performance -Further optimized the game - Improved multiplayer system, keep in mind that the performance of the server on multiplayer entirely depends on "Host's" internet speed, so in other words if the host has good internet connection and speed, multiplayer experience will be good for clients and the host as well. -Improved loading times on singleplayer
Regarding the multiplayer also keep in mind that the match won't start until map loads for all clients, in case you hear any footsteps while the map is loading, those footsteps are not coming from any of the players but from the AI. We are still working around the clock on switching to dedicated severs and further game improvements such as peer to peer multiplayer. Any feedback that we can get is much appreciated!
Again I want to thank everyone for the support!
Yours truly, Chonky Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
