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Steam News11 June 202624d ago

Playtest The Blight (Big Update & Steam Playtest Released!)

Hey heroes, big news for our Incremental Dungeon Crawler Beyond the Blight. We just launched the playtest for the game! New Biome: Volcanic We added one more biome for the players to play through during the playtest.

In this update6

Full notes

Full Beyond The Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey heroes, big news for our Incremental Dungeon Crawler Beyond the Blight. We just launched the playtest for the game!

What changed

0 fixes7 additions2 changes0 removals
  • Maps
  • Gameplay
  • Events
  • Balance
addedNew Biome: VolcanicWe added one more biome for the players to play through during the playtest. It’s getting a little heated now!
addedSpells AddedWe wanted to add a new active part for the players to manage so we added some spells! Find them through the skill tree, we don’t want to spoil it too much.
addedCompanionsWe added some new companions that do different things! You’ll be able to find them through the skill tree as well.
addedWeaponsNew weapons have been added to make visual progression more clear
changedMapPlayers wanted their path choices to feel more impactful. We hope that the map helps provide that feeling! Now, you can plan your path ahead to head towards the resources you need.
addedAutomation AddedMany players asked for upgrades that would allow automation in our game. We added them!

Beyond The Blight changes

addedWe added one more biome for the players to play through during the playtest. It’s getting a little heated now!
addedWe wanted to add a new active part for the players to manage so we added some spells! Find them through the skill tree, we don’t want to spoil it too much.
addedWe added some new companions that do different things! You’ll be able to find them through the skill tree as well.
addedNew weapons have been added to make visual progression more clear
changedPlayers wanted their path choices to feel more impactful. We hope that the map helps provide that feeling! Now, you can plan your path ahead to head towards the resources you need.

New Biome: Volcanic

We added one more biome for the players to play through during the playtest. It’s getting a little heated now!

Spells Added

We wanted to add a new active part for the players to manage so we added some spells! Find them through the skill tree, we don’t want to spoil it too much.

Companions

We added some new companions that do different things! You’ll be able to find them through the skill tree as well.

Weapons

New weapons have been added to make visual progression more clear

Map

Players wanted their path choices to feel more impactful. We hope that the map helps provide that feeling! Now, you can plan your path ahead to head towards the resources you need.

Automation Added

Many players asked for upgrades that would allow automation in our game. We added them!

  • Auto Attack

  • Auto Walk

  • Auto Spellcast (New feature!)

  • Auto Pickup

Balancing:

  • Made ores more desirable, giving players more reason to choose the mining path

  • Slightly lowered rewards from chests

  • Changed enemy health progression to account for the new upgrades/companions added to the game

  • Make walking faster and corridors shorter

Overall, the pacing of the game will feel much different. Give it another try if you've already played through the prototype!

Source

Steam News / 11 June 2026

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