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Steam News12 September 20259mo ago

Full Release Version Notes

Welcome to Beyond Sunset Full Release! Changelog: - All 5 episodes, 29 enemies, 4 bosses, 5 weapons, and 39 player upgrades are present in the game TUT00 - fixed texture alignment issues in dojo area S1M1 - fixed textur

Full notes

Full Beyond Sunset update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes3 additions0 changes3 removals
  • Fixes
  • Store
  • UI and audio
  • Gameplay
  • Performance
fixedTUT00 - fixed texture alignment issues in dojo area
fixedS1M1 - fixed texture not animating in pawn shop
removedS1M3 - fire alarm in nightclub no longer causes damage indicator on HUD when flipped
fixedS1M3 - fixed texture alignment issue with couches in parrot apartment
addedS1M6 - replaced old style rollergates with new ones
fixedS2M1 - fixed time trial dialog bug that marked quest as complete when it wasn't

Welcome to Beyond Sunset Full Release! Changelog: - All 5 episodes, 29 enemies, 4 bosses, 5 weapons, and 39 player upgrades are present in the game

  • TUT00 - fixed texture alignment issues in dojo area

  • S1M1 - fixed texture not animating in pawn shop

  • S1M3 - fire alarm in nightclub no longer causes damage indicator on HUD when flipped

  • S1M3 - fixed texture alignment issue with couches in parrot apartment

  • S1M3 - blocked off out of bounds area next to parrot building

  • S1M6 - replaced old style rollergates with new ones

  • S2M1 - fixed time trial dialog bug that marked quest as complete when it wasn't

  • S2M1 - added raven to the start of S2M1

  • S2M4 - fixed nodebuilder hole in admin chamber

  • S2M4 - fixed nodebuilder hole in particle accelerator tunnel

  • S2M4 - removed freeze effect from floor in part of accelerator tunnel that didn't need it

  • S2M2 - beep effect after NE arena now correctly stops when fight is over

  • S2M2 - fixed typo with admin dialog

  • S2M3 - fixed floor section not lowering correctly after unlocking arena

  • S2M3 - fixed secret disk by entrance to pyramid being unreachable

  • S3M2 - brightened 2 hallways to make navigation easier

  • S3M4 - fixed nodebuilder holes in greenhouse area

  • Player no longer needing to complete tutorial before each episode during natural playthrough

  • Fixed xbox controller binding issues and key prompts not displaying correctly

  • Fixed a bug where switches were not working after games were getting saved

  • Added an option to disable screen flicker when firing guns to accommodate photosensitive players

  • Fixed telephones in E1 that couldn't be used by player

  • Fixed a bug with time trial not scoring correctly

  • Fixed DualSense issue when sometimes if player pulls back slightly on the left stick, character goes flying backwards

  • Fixed levitating tree assets during Apollo fight in E1

  • Fixed issue where after starting a phone conversation with Raven in E1, you can cancel it during the second dialogue by pressing "X" and the scene will glitch out

  • Fixed Lucy text not being display correctly during administrator dialogue in E2

  • Fixed issue allowing players to jump through the barriers and get into Balthazar's room ahead of time in E2

  • Fixed possible softlocking scenarios in E3 due to lack of ammo

  • Fixed typos in administrator dialogues in E2

Source

Steam News / 12 September 2025

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