Full notes
Full Beyond Sunset update
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What changed
- Fixes
- Store
- UI and audio
- Gameplay
- Performance
Welcome to Beyond Sunset Full Release! Changelog: - All 5 episodes, 29 enemies, 4 bosses, 5 weapons, and 39 player upgrades are present in the game
TUT00 - fixed texture alignment issues in dojo area
S1M1 - fixed texture not animating in pawn shop
S1M3 - fire alarm in nightclub no longer causes damage indicator on HUD when flipped
S1M3 - fixed texture alignment issue with couches in parrot apartment
S1M3 - blocked off out of bounds area next to parrot building
S1M6 - replaced old style rollergates with new ones
S2M1 - fixed time trial dialog bug that marked quest as complete when it wasn't
S2M1 - added raven to the start of S2M1
S2M4 - fixed nodebuilder hole in admin chamber
S2M4 - fixed nodebuilder hole in particle accelerator tunnel
S2M4 - removed freeze effect from floor in part of accelerator tunnel that didn't need it
S2M2 - beep effect after NE arena now correctly stops when fight is over
S2M2 - fixed typo with admin dialog
S2M3 - fixed floor section not lowering correctly after unlocking arena
S2M3 - fixed secret disk by entrance to pyramid being unreachable
S3M2 - brightened 2 hallways to make navigation easier
S3M4 - fixed nodebuilder holes in greenhouse area
Player no longer needing to complete tutorial before each episode during natural playthrough
Fixed xbox controller binding issues and key prompts not displaying correctly
Fixed a bug where switches were not working after games were getting saved
Added an option to disable screen flicker when firing guns to accommodate photosensitive players
Fixed telephones in E1 that couldn't be used by player
Fixed a bug with time trial not scoring correctly
Fixed DualSense issue when sometimes if player pulls back slightly on the left stick, character goes flying backwards
Fixed levitating tree assets during Apollo fight in E1
Fixed issue where after starting a phone conversation with Raven in E1, you can cancel it during the second dialogue by pressing "X" and the scene will glitch out
Fixed Lucy text not being display correctly during administrator dialogue in E2
Fixed issue allowing players to jump through the barriers and get into Balthazar's room ahead of time in E2
Fixed possible softlocking scenarios in E3 due to lack of ammo
Fixed typos in administrator dialogues in E2
Source
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